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fianlly found the culprit of repeated audio stopping but have no idea how to fix
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@@ -162,7 +162,8 @@ class TerrarumAudioMixerTrack(
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override fun equals(other: Any?) = this.hash == (other as TerrarumAudioMixerTrack).hash
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fun stop() {
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printdbg(this, "Stop music (mixertrack=${this.name}, musictrack=$currentTrack)")
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printdbg("TerrarumAudioMixerTrack $name", "Stop music (mixertrack=${this.name}, musictrack=$currentTrack)")
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printStackTrace("TerrarumAudioMixerTrack $name")
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currentTrack?.reset()
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