mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
pickaxe to drop ores when they were mined
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@@ -4,6 +4,7 @@ import net.torvald.terrarum.*
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import net.torvald.terrarum.App.IS_DEVELOPMENT_BUILD
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import net.torvald.terrarum.App.printdbg
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import net.torvald.terrarum.blockproperties.BlockProp
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import net.torvald.terrarum.blockproperties.OreProp
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.gameitems.GameItem
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import net.torvald.terrarum.itemproperties.CraftingCodex
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@@ -39,6 +40,7 @@ class EntryPoint : ModuleEntryPoint() {
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ModMgr.GameMaterialLoader.invoke(moduleName)
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ModMgr.GameItemLoader.invoke(moduleName)
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ModMgr.GameBlockLoader.invoke(moduleName)
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ModMgr.GameOreLoader.invoke(moduleName)
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ModMgr.GameLanguageLoader.invoke(moduleName)
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ModMgr.GameCraftingRecipeLoader.invoke(moduleName)
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@@ -60,7 +62,7 @@ class EntryPoint : ModuleEntryPoint() {
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printdbg(this, "recording item ID ")
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// blocks.csvs are loaded by ModMgr beforehand
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// block items (blocks and walls are the same thing basically)
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// register blocks as items
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for (tile in BlockCodex.getAll()) {
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ItemCodex[tile.id] = makeNewItemObj(tile, false)
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