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world portal: autogenerating returning portal
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@@ -181,7 +181,7 @@ object LoadSavegame {
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val actors = world.actors.distinct()
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val worldParam = TerrarumIngame.Codices(newIngame.worldDisk, world, actors, player, worldGenver, playerGenver)
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val worldParam = TerrarumIngame.Codices(newIngame.worldDisk, world, actors, player, worldGenver, playerGenver) {}
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newIngame.gameLoadInfoPayload = worldParam
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