mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-18 06:24:06 +09:00
working io.read from STDIN
Former-commit-id: b1168a53fd5fbd09c6a5a76506402560fc4e0fd7 Former-commit-id: a0d455da14a6eb7bf0127e136949273ec5a28628
This commit is contained in:
@@ -1,6 +1,7 @@
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package net.torvald.terrarum
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import net.torvald.random.HQRNG
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import net.torvald.terrarum.Terrarum.UPDATE_DELTA
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import net.torvald.terrarum.gameactors.roundInt
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import net.torvald.terrarum.virtualcomputer.computer.TerrarumComputer
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import net.torvald.terrarum.virtualcomputer.peripheral.PeripheralVideoCard
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@@ -20,7 +21,7 @@ class StateGraphicComputerTest : BasicGameState() {
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val monitor = GraphicsTerminal(computer)
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init {
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val videocard = PeripheralVideoCard()
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val videocard = PeripheralVideoCard(computer)
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monitor.attachVideoCard(videocard)
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computer.attachTerminal(monitor)
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@@ -31,7 +32,11 @@ class StateGraphicComputerTest : BasicGameState() {
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val vcard = (computer.getPeripheral("ppu") as PeripheralVideoCard).vram
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// it's a-me, Mario!
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/*(0..3).forEach { vcard.sprites[it].setPaletteSet(64,33,12,62) }
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/*(0..3).forEach {
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vcard.sprites[it].setPaletteSet(64,33,12,62)
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vcard.sprites[it].isVisible = true
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vcard.sprites[it].drawWide = true
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}
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vcard.sprites[0].setAll(intArrayOf(
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0,0,0,0,0,1,1,1,
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@@ -76,6 +81,8 @@ class StateGraphicComputerTest : BasicGameState() {
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}
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override fun update(container: GameContainer, game: StateBasedGame?, delta: Int) {
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UPDATE_DELTA = delta
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Terrarum.appgc.setTitle("VT — F: ${container.fps}" +
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" — M: ${Terrarum.memInUse}M / ${Terrarum.memTotal}M / ${Terrarum.memXmx}M" +
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" ${Random().nextInt(100)}")
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@@ -83,7 +90,11 @@ class StateGraphicComputerTest : BasicGameState() {
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computer.update(container, delta)
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/*val vcard = (computer.getPeripheral("ppu") as PeripheralVideoCard).vram
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vcard.sprites[0].setPos(20, 20)
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vcard.sprites[1].setPos(36, 20)
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vcard.sprites[2].setPos(20, 28)
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vcard.sprites[3].setPos(36, 28)*/
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}
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override fun getID() = Terrarum.STATE_ID_TEST_TTY
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@@ -2,6 +2,7 @@ package net.torvald.terrarum
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import net.torvald.imagefont.GameFontBase
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import net.torvald.random.HQRNG
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import net.torvald.terrarum.Terrarum.UPDATE_DELTA
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import net.torvald.terrarum.audio.AudioResourceLibrary
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import net.torvald.terrarum.concurrent.ThreadParallel
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import net.torvald.terrarum.console.*
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@@ -91,8 +92,6 @@ class StateInGame : BasicGameState() {
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val KEY_LIGHTMAP_RENDER = Key.F7
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val KEY_LIGHTMAP_SMOOTH = Key.F8
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var UPDATE_DELTA: Int = 0
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// UI aliases
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val uiAliases = HashMap<String, UIHandler>()
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private val UI_PIE_MENU = "uiPieMenu"
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@@ -2,7 +2,7 @@ package net.torvald.terrarum
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import com.sudoplay.joise.Joise
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import com.sudoplay.joise.module.*
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import net.torvald.terrarum.Terrarum.Companion.STATE_ID_TOOL_NOISEGEN
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import net.torvald.terrarum.Terrarum.STATE_ID_TOOL_NOISEGEN
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import net.torvald.terrarum.concurrent.ThreadParallel
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import net.torvald.terrarum.gameactors.roundInt
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import org.newdawn.slick.*
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@@ -1,6 +1,5 @@
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package net.torvald.terrarum
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import net.torvald.terrarum.Terrarum.Companion.STATE_ID_TEST_SHADER
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import org.lwjgl.opengl.*
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import org.newdawn.slick.GameContainer
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import org.newdawn.slick.Graphics
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@@ -13,6 +12,7 @@ import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.ARBShaderObjects
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import com.sun.xml.internal.ws.streaming.XMLStreamReaderUtil.close
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import jdk.nashorn.internal.runtime.ScriptingFunctions.readLine
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import net.torvald.terrarum.Terrarum.STATE_ID_TEST_SHADER
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import net.torvald.terrarum.gameworld.fmod
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import org.newdawn.slick.Color
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import org.newdawn.slick.opengl.TextureImpl
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@@ -24,138 +24,13 @@ import java.util.logging.Level
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import java.util.logging.Logger
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import java.util.logging.SimpleFormatter
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const val GAME_NAME = "Terrarum"
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/**
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* Created by minjaesong on 15-12-30.
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*/
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class Terrarum @Throws(SlickException::class)
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constructor(gamename: String) : StateBasedGame(gamename) {
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object Terrarum : StateBasedGame(GAME_NAME) {
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// these properties goes into the GameContainer
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var previousState: Int? = null // to be used with temporary states like StateMonitorCheck
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val systemArch = System.getProperty("os.arch")
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private val thirtyTwoBitArchs = arrayOf("i386", "i686", "ppc", "x86", "x86_32") // I know I should Write Once, Run Everywhere; but just in case :)
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val is32Bit = thirtyTwoBitArchs.contains(systemArch)
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init {
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// just in case
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println("[Terrarum] os.arch = $systemArch")
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if (is32Bit) {
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println("Java is running in 32 Bit")
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}
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gameConfig = GameConfig()
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joypadLabelStart = when (getConfigString("joypadlabelstyle")) {
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"nwii" -> 0xE04B.toChar() // + mark
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"logitech" -> 0xE05A.toChar() // number 10
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else -> 0xE042.toChar() // |> mark (sonyps, msxb360, generic)
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}
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joypadLableSelect = when (getConfigString("joypadlabelstyle")) {
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"nwii" -> 0xE04D.toChar() // - mark
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"logitech" -> 0xE059.toChar() // number 9
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"sonyps" -> 0xE043.toChar() // solid rectangle
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"msxb360" -> 0xE041.toChar() // <| mark
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else -> 0xE043.toChar() // solid rectangle
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}
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getDefaultDirectory()
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createDirs()
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val readFromDisk = readConfigJson()
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if (!readFromDisk) readConfigJson()
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try {
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Controllers.getController(0)
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environment = if (getConfigString("pcgamepadenv") == "console")
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RunningEnvironment.CONSOLE
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else
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RunningEnvironment.PC
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}
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catch (e: IndexOutOfBoundsException) {
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environment = RunningEnvironment.PC
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}
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}
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@Throws(SlickException::class)
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override fun initStatesList(gc: GameContainer) {
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gc.input.enableKeyRepeat()
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// get locale from config
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val gameLocaleFromConfig = gameConfig.getAsString("language") ?: sysLang
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// if bad game locale were set, use system locale
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if (gameLocaleFromConfig.length < 2)
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gameLocale = sysLang
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else
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gameLocale = gameLocaleFromConfig
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println("[Terrarum] Locale: " + gameLocale)
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fontGame = GameFontImpl()
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fontSmallNumbers = TinyAlphNum()
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// search for real controller
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// exclude controllers with name "Mouse", "keyboard"
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val notControllerRegex = Regex("mouse|keyboard")
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try {
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// gc.input.controllerCount is unreliable
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for (i in 0..255) {
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val controllerInQuo = Controllers.getController(i)
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println("Controller $i: ${controllerInQuo.name}")
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// check the name
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if (!controllerInQuo.name.toLowerCase().contains(notControllerRegex)) {
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controller = controllerInQuo
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println("Controller $i selected: ${controller!!.name}")
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break
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}
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}
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}
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catch (e: IndexOutOfBoundsException) {
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}
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if (controller != null) {
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for (c in 0..controller!!.axisCount - 1) {
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controller!!.setDeadZone(c, CONTROLLER_DEADZONE)
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}
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}
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gc.graphics.clear() // clean up any 'dust' in the buffer
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//addState(StateVTTest())
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addState(StateGraphicComputerTest())
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//addState(StateTestingLightning())
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//addState(StateSplash())
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//addState(StateMonitorCheck())
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//addState(StateFontTester())
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//addState(StateNoiseTexGen())
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//addState(StateBlurTest())
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//addState(StateShaderTest())
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//addState(StateNoiseTester())
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ingame = StateInGame()
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addState(ingame)
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// foolproof
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if (stateCount < 1) {
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throw Error("Please add or un-comment addState statements")
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}
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}
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companion object {
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val sysLang: String
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get() {
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@@ -292,47 +167,59 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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"${VERSION_RAW.ushr(24)}.${VERSION_RAW.and(0xFF0000).ushr(16)}.${VERSION_RAW.and(0xFFFF)}"
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const val NAME = "Terrarum"
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fun main(args: Array<String>) {
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System.setProperty("java.library.path", "lib")
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System.setProperty("org.lwjgl.librarypath", File("lib").absolutePath)
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var UPDATE_DELTA: Int = 0
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// these properties goes into the GameContainer
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var previousState: Int? = null // to be used with temporary states like StateMonitorCheck
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val systemArch = System.getProperty("os.arch")
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private val thirtyTwoBitArchs = arrayOf("i386", "i686", "ppc", "x86", "x86_32") // I know I should Write Once, Run Everywhere; but just in case :)
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val is32Bit = thirtyTwoBitArchs.contains(systemArch)
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init {
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// just in case
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println("[Terrarum] os.arch = $systemArch")
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if (is32Bit) {
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println("Java is running in 32 Bit")
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}
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gameConfig = GameConfig()
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joypadLabelStart = when (getConfigString("joypadlabelstyle")) {
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"nwii" -> 0xE04B.toChar() // + mark
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"logitech" -> 0xE05A.toChar() // number 10
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else -> 0xE042.toChar() // |> mark (sonyps, msxb360, generic)
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}
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joypadLableSelect = when (getConfigString("joypadlabelstyle")) {
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"nwii" -> 0xE04D.toChar() // - mark
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"logitech" -> 0xE059.toChar() // number 9
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"sonyps" -> 0xE043.toChar() // solid rectangle
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"msxb360" -> 0xE041.toChar() // <| mark
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else -> 0xE043.toChar() // solid rectangle
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}
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getDefaultDirectory()
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createDirs()
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val readFromDisk = readConfigJson()
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if (!readFromDisk) readConfigJson()
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try {
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appgc = AppGameContainer(Terrarum(NAME))
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appgc.setDisplayMode(WIDTH, HEIGHT, false)
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appgc.setTargetFrameRate(TARGET_INTERNAL_FPS)
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appgc.setVSync(VSYNC)
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appgc.setMaximumLogicUpdateInterval(1000 / TARGET_INTERNAL_FPS) // 10 ms
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appgc.setMinimumLogicUpdateInterval(1000 / TARGET_INTERNAL_FPS - 1) // 9 ms
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appgc.setMultiSample(0)
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appgc.setShowFPS(false)
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// game will run normally even if it is not focused
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appgc.setUpdateOnlyWhenVisible(false)
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appgc.alwaysRender = true
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appgc.start()
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Controllers.getController(0)
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environment = if (getConfigString("pcgamepadenv") == "console")
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RunningEnvironment.CONSOLE
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else
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RunningEnvironment.PC
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}
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catch (ex: Exception) {
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val logger = Logger.getLogger(Terrarum::class.java.name)
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val dateFormat = SimpleDateFormat("yyyy-MM-dd'T'HH-mm-ss")
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val calendar = Calendar.getInstance()
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val filepath = "$defaultDir/crashlog-${dateFormat.format(calendar.time)}.txt"
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val fileHandler = FileHandler(filepath)
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logger.addHandler(fileHandler)
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val formatter = SimpleFormatter()
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fileHandler.formatter = formatter
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//logger.info()
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println("The game has crashed!")
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println("Crash log were saved to $filepath.")
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println("================================================================================")
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logger.log(Level.SEVERE, null, ex)
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catch (e: IndexOutOfBoundsException) {
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environment = RunningEnvironment.PC
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}
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|
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}
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private fun getDefaultDirectory() {
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@@ -463,10 +350,16 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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private fun getConfigMaster(key: String): Any {
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var cfg: Any? = null
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try { cfg = gameConfig[key.toLowerCase()]!! }
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try {
|
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cfg = gameConfig[key.toLowerCase()]!!
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}
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catch (e: NullPointerException) {
|
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try { cfg = DefaultConfig.fetch()[key.toLowerCase()] }
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catch (e1: NullPointerException) { e.printStackTrace() }
|
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try {
|
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cfg = DefaultConfig.fetch()[key.toLowerCase()]
|
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}
|
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catch (e1: NullPointerException) {
|
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e.printStackTrace()
|
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}
|
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}
|
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return cfg!!
|
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}
|
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@@ -480,11 +373,119 @@ constructor(gamename: String) : StateBasedGame(gamename) {
|
||||
|
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return file // TODO TEST CODE
|
||||
}
|
||||
|
||||
@Throws(SlickException::class)
|
||||
override fun initStatesList(gc: GameContainer) {
|
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gc.input.enableKeyRepeat()
|
||||
|
||||
|
||||
// get locale from config
|
||||
val gameLocaleFromConfig = gameConfig.getAsString("language") ?: sysLang
|
||||
|
||||
// if bad game locale were set, use system locale
|
||||
if (gameLocaleFromConfig.length < 2)
|
||||
gameLocale = sysLang
|
||||
else
|
||||
gameLocale = gameLocaleFromConfig
|
||||
|
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println("[Terrarum] Locale: " + gameLocale)
|
||||
|
||||
|
||||
fontGame = GameFontImpl()
|
||||
fontSmallNumbers = TinyAlphNum()
|
||||
|
||||
|
||||
// search for real controller
|
||||
// exclude controllers with name "Mouse", "keyboard"
|
||||
val notControllerRegex = Regex("mouse|keyboard")
|
||||
try {
|
||||
// gc.input.controllerCount is unreliable
|
||||
for (i in 0..255) {
|
||||
val controllerInQuo = Controllers.getController(i)
|
||||
|
||||
println("Controller $i: ${controllerInQuo.name}")
|
||||
|
||||
// check the name
|
||||
if (!controllerInQuo.name.toLowerCase().contains(notControllerRegex)) {
|
||||
controller = controllerInQuo
|
||||
println("Controller $i selected: ${controller!!.name}")
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (e: IndexOutOfBoundsException) {
|
||||
}
|
||||
|
||||
if (controller != null) {
|
||||
for (c in 0..controller!!.axisCount - 1) {
|
||||
controller!!.setDeadZone(c, CONTROLLER_DEADZONE)
|
||||
}
|
||||
}
|
||||
|
||||
gc.graphics.clear() // clean up any 'dust' in the buffer
|
||||
|
||||
//addState(StateVTTest())
|
||||
addState(StateGraphicComputerTest())
|
||||
//addState(StateTestingLightning())
|
||||
//addState(StateSplash())
|
||||
//addState(StateMonitorCheck())
|
||||
//addState(StateFontTester())
|
||||
//addState(StateNoiseTexGen())
|
||||
//addState(StateBlurTest())
|
||||
//addState(StateShaderTest())
|
||||
//addState(StateNoiseTester())
|
||||
|
||||
ingame = StateInGame()
|
||||
addState(ingame)
|
||||
|
||||
|
||||
// foolproof
|
||||
if (stateCount < 1) {
|
||||
throw Error("Please add or un-comment addState statements")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun main(args: Array<String>) {
|
||||
Terrarum.main(args)
|
||||
System.setProperty("java.library.path", "lib")
|
||||
System.setProperty("org.lwjgl.librarypath", File("lib").absolutePath)
|
||||
|
||||
try {
|
||||
Terrarum.appgc = AppGameContainer(Terrarum)
|
||||
Terrarum.appgc.setDisplayMode(Terrarum.WIDTH, Terrarum.HEIGHT, false)
|
||||
|
||||
Terrarum.appgc.setTargetFrameRate(Terrarum.TARGET_INTERNAL_FPS)
|
||||
Terrarum.appgc.setVSync(Terrarum.VSYNC)
|
||||
Terrarum.appgc.setMaximumLogicUpdateInterval(1000 / Terrarum.TARGET_INTERNAL_FPS) // 10 ms
|
||||
Terrarum.appgc.setMinimumLogicUpdateInterval(1000 / Terrarum.TARGET_INTERNAL_FPS - 1) // 9 ms
|
||||
|
||||
Terrarum.appgc.setMultiSample(0)
|
||||
|
||||
Terrarum.appgc.setShowFPS(false)
|
||||
|
||||
// game will run normally even if it is not focused
|
||||
Terrarum.appgc.setUpdateOnlyWhenVisible(false)
|
||||
Terrarum.appgc.alwaysRender = true
|
||||
|
||||
Terrarum.appgc.start()
|
||||
}
|
||||
catch (ex: Exception) {
|
||||
val logger = Logger.getLogger(Terrarum::class.java.name)
|
||||
val dateFormat = SimpleDateFormat("yyyy-MM-dd'T'HH-mm-ss")
|
||||
val calendar = Calendar.getInstance()
|
||||
val filepath = "${Terrarum.defaultDir}/crashlog-${dateFormat.format(calendar.time)}.txt"
|
||||
val fileHandler = FileHandler(filepath)
|
||||
logger.addHandler(fileHandler)
|
||||
|
||||
val formatter = SimpleFormatter()
|
||||
fileHandler.formatter = formatter
|
||||
|
||||
//logger.info()
|
||||
println("The game has crashed!")
|
||||
println("Crash log were saved to $filepath.")
|
||||
println("================================================================================")
|
||||
logger.log(Level.SEVERE, null, ex)
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////
|
||||
@@ -566,6 +567,7 @@ fun Texture.getPixel(x: Int, y: Int): IntArray {
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** @return Intarray(R, G, B, A) */
|
||||
fun Image.getPixel(x: Int, y: Int) = this.texture.getPixel(x, y)
|
||||
|
||||
|
||||
@@ -235,7 +235,7 @@ open class ActorWithSprite(renderOrder: ActorOrder, val immobileBody: Boolean =
|
||||
protected val gameContainer: GameContainer
|
||||
get() = Terrarum.appgc
|
||||
protected val updateDelta: Int
|
||||
get() = Terrarum.ingame.UPDATE_DELTA
|
||||
get() = Terrarum.UPDATE_DELTA
|
||||
|
||||
/**
|
||||
* true: This actor had just made collision
|
||||
|
||||
@@ -20,7 +20,7 @@ open class ParticleBase(renderOrder: ActorOrder, maxLifeTime: Int? = null) : Run
|
||||
/** Will NOT actually delete from the CircularArray */
|
||||
@Volatile var flagDespawn = false
|
||||
|
||||
override fun run() = update(Terrarum.appgc, Terrarum.ingame.UPDATE_DELTA)
|
||||
override fun run() = update(Terrarum.appgc, Terrarum.UPDATE_DELTA)
|
||||
|
||||
var isNoSubjectToGrav = false
|
||||
var dragCoefficient = 3.0
|
||||
|
||||
@@ -75,40 +75,48 @@ end]] -- DELETED: use _G.input.isKeyDown(keycode)
|
||||
--- ---
|
||||
|
||||
|
||||
--input.readLine = _G.__scanforline__
|
||||
|
||||
--[[io.__openfile__ = "stdin"
|
||||
io.__openfile__ = "stdin"
|
||||
io.stdin = "stdin"
|
||||
io.stdout = "stdout"
|
||||
io.stderr = "stderr"
|
||||
|
||||
io.open = fs.open]]
|
||||
io.open = fs.open
|
||||
|
||||
--[[io.input = function(luafile)
|
||||
io.input = function(luafile)
|
||||
io.__openfile__ = luafile
|
||||
end
|
||||
|
||||
io.read = function(option)
|
||||
if io.__openfile__ == "stdin" then
|
||||
return _G.__scanforline__()
|
||||
local input = ""
|
||||
local inkey = null -- local variable init REQUIRED!
|
||||
|
||||
-- RETURN not hit
|
||||
while inkey ~= 13 do
|
||||
inkey = machine.__readFromStdin()
|
||||
if inkey >= 32 then
|
||||
io.write(string.char(inkey))
|
||||
input = input..string.char(inkey)
|
||||
end
|
||||
end
|
||||
-- RETURN finally hit
|
||||
io.write("\n")
|
||||
|
||||
return input
|
||||
end
|
||||
|
||||
function _readAll()
|
||||
return io.__openfile__.readAll()
|
||||
return io.open(io.__openfile__).readAll()
|
||||
end
|
||||
|
||||
function _readLine()
|
||||
return io.__openfile__.readLine()
|
||||
return io.open(io.__openfile__).readLine()
|
||||
end
|
||||
|
||||
options = {}
|
||||
options["*n"] = function() error("Read number is not supported, yet!") end--_readNumber
|
||||
options["*a"] = _readAll
|
||||
options["*l"] = _readLine
|
||||
end]]
|
||||
|
||||
io.read = function()
|
||||
return string.char(machine.__readFromStdin())
|
||||
end
|
||||
|
||||
-----------------
|
||||
|
||||
@@ -213,23 +213,15 @@ class TerrarumComputer(peripheralSlots: Int) {
|
||||
fun keyPressed(key: Int, c: Char) {
|
||||
stdinInput = c.toInt()
|
||||
|
||||
|
||||
System.err.println("TerrarumComputer.keyPressed got input: $stdinInput")
|
||||
|
||||
|
||||
// wake thread
|
||||
runnableRunCommand.resume()
|
||||
|
||||
|
||||
synchronized(stdin!!) {
|
||||
(stdin as java.lang.Object).notifyAll()
|
||||
}
|
||||
}
|
||||
|
||||
fun openStdin() {
|
||||
System.err.println("TerrarumComputer.openStdin")
|
||||
|
||||
|
||||
stdinInput = -1
|
||||
// sleep the thread
|
||||
runnableRunCommand.pause()
|
||||
@@ -344,8 +336,6 @@ class TerrarumComputer(peripheralSlots: Int) {
|
||||
synchronized(pauseLock) {
|
||||
paused = false
|
||||
pauseLock.notifyAll() // Unblocks thread
|
||||
|
||||
System.err.println("ThreadRunCommand resume()")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,22 @@
|
||||
package net.torvald.terrarum.virtualcomputer.peripheral
|
||||
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.gameactors.DecodeTapestry
|
||||
import net.torvald.terrarum.gameactors.ai.toLua
|
||||
import net.torvald.terrarum.virtualcomputer.computer.TerrarumComputer
|
||||
import net.torvald.terrarum.virtualcomputer.terminal.Terminal
|
||||
import org.luaj.vm2.*
|
||||
import org.luaj.vm2.lib.*
|
||||
import org.luaj.vm2.lib.ThreeArgFunction
|
||||
import org.newdawn.slick.*
|
||||
import java.util.*
|
||||
|
||||
/**
|
||||
* Resolution: 640 x 200, non-square pixels
|
||||
*
|
||||
* Created by SKYHi14 on 2017-02-08.
|
||||
*/
|
||||
class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
class PeripheralVideoCard(val host: TerrarumComputer, val termW: Int = 80, val termH: Int = 25) :
|
||||
Peripheral("ppu") {
|
||||
companion object {
|
||||
val blockW = 8 // MUST BE 8
|
||||
@@ -46,6 +52,12 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
// hard-coded 8x8
|
||||
var fontRom = Array<IntArray>(256, { IntArray(blockH) })
|
||||
|
||||
var showCursor = true
|
||||
|
||||
private var cursorBlinkOn = true
|
||||
private var cursorBlinkTimer = 0
|
||||
private val cursorBlinkTime = 250
|
||||
|
||||
init {
|
||||
// build it for first time
|
||||
resetTextRom()
|
||||
@@ -68,7 +80,13 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
}
|
||||
}
|
||||
|
||||
val cursorSprite = ImageBuffer(blockW, blockH * 2)
|
||||
val cursorImage: Image
|
||||
|
||||
init {
|
||||
Arrays.fill(cursorSprite.rgba, 0xFF.toByte())
|
||||
cursorImage = cursorSprite.image
|
||||
|
||||
fun composeSpriteObject(spriteIndex: Int) : LuaValue {
|
||||
val sprite = vram.sprites[spriteIndex]
|
||||
val t = LuaTable()
|
||||
@@ -124,8 +142,8 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
globals["ppu"]["clearFore"] = ClearForeground(this)
|
||||
|
||||
globals["ppu"]["getSpritesCount"] = GetSpritesCount(this)
|
||||
globals["ppu"]["getWidth"] = GetWidth(this)
|
||||
globals["ppu"]["getHeight"] = GetHeight(this)
|
||||
globals["ppu"]["width"] = GetWidth(this)
|
||||
globals["ppu"]["height"] = GetHeight(this)
|
||||
|
||||
|
||||
globals["ppu"]["getSprite"] = GetSprite(this)
|
||||
@@ -137,10 +155,17 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
globals["ppu"]["drawString"] = DrawString(this)
|
||||
}
|
||||
|
||||
private val spriteBuffer = ImageBuffer(VSprite.width, VSprite.height)
|
||||
private val spriteBuffer = ImageBuffer(VSprite.width * 2, VSprite.height)
|
||||
|
||||
fun render(g: Graphics) {
|
||||
cursorBlinkTimer += Terrarum.UPDATE_DELTA
|
||||
if (cursorBlinkTimer > cursorBlinkTime) {
|
||||
cursorBlinkTimer -= cursorBlinkTime
|
||||
cursorBlinkOn = !cursorBlinkOn
|
||||
}
|
||||
|
||||
fun VSprite.render() {
|
||||
if (this.isVisible) {
|
||||
val h = VSprite.height
|
||||
val w = VSprite.width
|
||||
if (rotation and 1 == 0) { // deg 0, 180
|
||||
@@ -148,20 +173,35 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
(if (rotation == 0 && !hFlip || rotation == 2 && hFlip) 0..w - 1 else w - 1 downTo 0).forEachIndexed { ordX, x ->
|
||||
val pixelData = data[y].ushr(2 * x).and(0b11)
|
||||
val col = getColourFromPalette(pixelData)
|
||||
|
||||
if (this.drawWide) {
|
||||
spriteBuffer.setRGBA(ordX * 2, ordY, col.red, col.green, col.blue, col.alpha)
|
||||
spriteBuffer.setRGBA(ordX * 2 + 1, ordY, col.red, col.green, col.blue, col.alpha)
|
||||
}
|
||||
else {
|
||||
spriteBuffer.setRGBA(ordX, ordY, col.red, col.green, col.blue, col.alpha)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // deg 90, 270
|
||||
(if (rotation == 3 && !hFlip || rotation == 1 && hFlip) 0..w - 1 else w - 1 downTo 0).forEachIndexed { ordY, y ->
|
||||
(if (rotation == 3 && !vFlip || rotation == 1 && vFlip) h - 1 downTo 0 else 0..h - 1).forEachIndexed { ordX, x ->
|
||||
val pixelData = data[y].ushr(2 * x).and(0b11)
|
||||
val col = getColourFromPalette(pixelData)
|
||||
|
||||
if (this.drawWide) {
|
||||
spriteBuffer.setRGBA(ordY * 2, ordX, col.red, col.green, col.blue, col.alpha)
|
||||
spriteBuffer.setRGBA(ordY * 2 + 1, ordX, col.red, col.green, col.blue, col.alpha)
|
||||
}
|
||||
else {
|
||||
spriteBuffer.setRGBA(ordY, ordX, col.red, col.green, col.blue, col.alpha)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
System.arraycopy(vram.background.rgba, 0, frameBuffer.rgba, 0, vram.background.rgba.size)
|
||||
@@ -182,7 +222,24 @@ class PeripheralVideoCard(val termW: Int = 40, val termH: Int = 25) :
|
||||
|
||||
val img = frameBuffer.image
|
||||
img.filter = Image.FILTER_NEAREST
|
||||
g.drawImage(img.getScaledCopy(2f), 0f, 0f)
|
||||
g.drawImage(img.getScaledCopy(blockW * termW, blockH * termH * 2), 0f, 0f)
|
||||
|
||||
|
||||
if (cursorBlinkOn && showCursor) {
|
||||
g.drawImage(
|
||||
cursorImage,
|
||||
host.term.cursorX * blockW.toFloat(),
|
||||
(host.term as Terminal).cursorY * blockH * 2f
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
// scanlines
|
||||
g.color = Color(0, 0, 0, 40)
|
||||
g.lineWidth = 1f
|
||||
for (i in 1..blockH * termH * 2 step 2) {
|
||||
g.drawLine(0f, i.toFloat(), blockW * termW - 1f, i.toFloat())
|
||||
}
|
||||
|
||||
img.destroy()
|
||||
}
|
||||
@@ -538,6 +595,7 @@ class VSprite {
|
||||
|
||||
var isBackground = false
|
||||
var isVisible = false
|
||||
var drawWide = false
|
||||
|
||||
fun setPaletteSet(col0: Int, col1: Int, col2: Int, col3: Int) {
|
||||
pal0 = col0
|
||||
@@ -557,6 +615,11 @@ class VSprite {
|
||||
return CLUT[clutIndex]
|
||||
}
|
||||
|
||||
fun setPos(x: Int, y: Int) {
|
||||
posX = x
|
||||
posY = y
|
||||
}
|
||||
|
||||
fun setPixel(x: Int, y: Int, color: Int) {
|
||||
data[y] = data[y] xor data[y].and(3 shl (2 * x)) // mask off desired area to 0b00
|
||||
data[y] = data[y] or (color shl (2 * x))
|
||||
|
||||
@@ -206,6 +206,8 @@ class GraphicsTerminal(private val host: TerrarumComputer) : Terminal {
|
||||
)
|
||||
(0..displacement - 1).forEach { rgba[it] = 0.toByte() }
|
||||
}
|
||||
|
||||
cursorY += -amount
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -8,35 +8,16 @@ import java.io.InputStream
|
||||
*/
|
||||
class TerminalInputStream(val host: TerrarumComputer) : InputStream() {
|
||||
|
||||
private val pauseLock = java.lang.Object()
|
||||
|
||||
override fun read(): Int {
|
||||
System.err.println("TerminalInputStream.read called")
|
||||
|
||||
//System.err.println(Thread.currentThread().name)
|
||||
// would display "LuaJ Separated", which means this InputStream will not block main thread
|
||||
|
||||
|
||||
host.openStdin()
|
||||
|
||||
|
||||
synchronized(this) {
|
||||
(this as java.lang.Object).wait()
|
||||
}
|
||||
|
||||
System.err.println("TerminalInputStream.read exit")
|
||||
|
||||
|
||||
|
||||
return host.stdinInput
|
||||
}
|
||||
|
||||
override fun read(b: ByteArray?): Int {
|
||||
TODO()
|
||||
}
|
||||
|
||||
override fun read(b: ByteArray?, off: Int, len: Int): Int {
|
||||
TODO()
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user