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actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
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@@ -31,7 +31,7 @@ open class HumanoidNPC(override val scriptPath: String, born: GameDate) : ActorH
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private val aiLuaAPI: AILuaAPI
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companion object {
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val DEFAULT_COLLISION_TYPE = ActorWithBody.COLLISION_DYNAMIC
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val DEFAULT_COLLISION_TYPE = ActorWithSprite.COLLISION_DYNAMIC
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}
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init {
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