working quickbar and piemenu

This commit is contained in:
Song Minjae
2017-04-27 14:45:55 +09:00
parent f4db93ca9e
commit 56b77d1838
6 changed files with 27 additions and 3093 deletions

View File

@@ -3,6 +3,8 @@ package net.torvald.terrarum
import net.torvald.dataclass.CircularArray
import net.torvald.imagefont.GameFontBase
import net.torvald.random.HQRNG
import net.torvald.terrarum.Terrarum.HALFH
import net.torvald.terrarum.Terrarum.HALFW
import net.torvald.terrarum.Terrarum.delta
import net.torvald.terrarum.concurrent.ThreadParallel
import net.torvald.terrarum.console.*
@@ -187,10 +189,7 @@ class StateInGame : BasicGameState() {
// pie menu
uiPieMenu = UIHandler(UIPieMenu())
uiPieMenu.setPosition(
(Terrarum.WIDTH - uiPieMenu.UI.width) / 2,
(Terrarum.HEIGHT - uiPieMenu.UI.height) / 2
)
uiPieMenu.setPosition(HALFW, HALFH)
// vital metre
// fill in getter functions by