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pickaxe working as intended
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@@ -79,6 +79,11 @@ object AVKey {
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const val MAGICREGENRATE = "magicregenrate"
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const val MAGICREGENRATEBUFF = "$MAGICREGENRATE$BUFF"
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/** Double
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*
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*/
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const val ACTION_INTERVAL = "actioninterval"
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/** String
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* UUID for certain fixtures
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@@ -91,4 +96,9 @@ object AVKey {
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/** SYNOPSIS: __qsitem1 .. __qsitem10
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* contains tem ID; they are supposed to be unique. Indices must be ONE-BASED! */
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const val __PLAYER_QSPREFIX = "__qsitem" // __qsitem1 .. __qsitem10 (NOT ZERO BASED!)
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/** Double
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* When using tool/arm/etc. how long action button is held, in milliseconds (Int)
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* Or for NPCs, how long it has been waiting for next move
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*/
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const val __ACTION_TIMER = "__actiontimer"
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}
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