fixed a bug with dangling pointer on loadscreen

This commit is contained in:
minjaesong
2021-12-11 01:32:36 +09:00
parent df1b3dc680
commit 56f5dc1686
3 changed files with 15 additions and 6 deletions

View File

@@ -23,6 +23,9 @@ open class BlockLayer(val width: Int, val height: Int) : Disposable {
// using unsafe pointer gets you 100 fps, whereas using directbytebuffer gets you 90
internal val ptr: UnsafePtr = UnsafeHelper.allocate(width * height * BYTES_PER_BLOCK)
val ptrDestroyed: Boolean
get() = ptr.destroyed
init {
ptr.fillWith(0)
}