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sprites can be rendered across the world seam
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@@ -78,7 +78,7 @@ internal object SetAV : ConsoleCommand {
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try {
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val id = args[1].toInt()
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val newValue = parseAVInput(args[3])
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val actor = Terrarum.ingame!!.getActorByID(id)
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val actor = INGAME.getActorByID(id)
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// check if av is number
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if (args[2].isNum()) {
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