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removing default batch on blendxxx() funs
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@@ -261,7 +261,7 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
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private fun renderOverlayTexts() {
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setCameraPosition(0f, 0f)
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blendNormal()
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blendNormal(batch)
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batch.shader = null
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batch.color = Color.LIGHT_GRAY
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