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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 10:34:06 +09:00
removing default batch on blendxxx() funs
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@@ -3,9 +3,9 @@ package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.blendNormal
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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@@ -36,7 +36,7 @@ class MessageWindow(override var width: Int, isBlackVariant: Boolean) : UICanvas
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}
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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blendNormal()
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blendNormal(batch)
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val textWidth = messagesList.map { Terrarum.fontGame.getWidth(it) }.sorted()[1]
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