removing default batch on blendxxx() funs

This commit is contained in:
minjaesong
2019-01-20 03:09:23 +09:00
parent 9ca078687f
commit 5786b843e4
16 changed files with 44 additions and 44 deletions

View File

@@ -63,7 +63,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
override fun renderUI(batch: SpriteBatch, camera: Camera) {
// light overlay or EL
if (ELon) {
blendNormal()
blendNormal(batch)
batch.draw(atlas.get(0, 2), 0f, 0f)
}
else {
@@ -73,7 +73,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
}
// LCD back
blendNormal()
blendNormal(batch)
batch.draw(atlas.get(0, 3), 0f, 0f)