game load wip

This commit is contained in:
minjaesong
2021-09-03 17:54:10 +09:00
parent 42ea79bcc2
commit 57e4b83649
27 changed files with 542 additions and 462 deletions

View File

@@ -0,0 +1,98 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameactors.BlockMarkerActor
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.*
import net.torvald.terrarum.serialise.WriteWorld.actorAcceptable
import java.io.File
/**
* It's your responsibility to create a new VirtualDisk if your save is new, and create a backup for modifying existing save.
*
* Created by minjaesong on 2021-09-03.
*/
object WriteSavegame {
/**
* Will happily overwrite existing entry
*/
private fun addFile(disk: VirtualDisk, file: DiskEntry) {
disk.entries[file.entryID] = file
file.parentEntryID = 0
val dir = VDUtil.getAsDirectory(disk, 0)
if (!dir.contains(file.entryID)) dir.add(file.entryID)
}
operator fun invoke(disk: VirtualDisk, outFile: File, ingame: TerrarumIngame) {
val creation_t = ingame.world.creationTime
val time_t = AppLoader.getTIME_T()
val currentPlayTime_t = time_t - ingame.loadedTime_t
// Write Meta //
val metaContent = EntryFile(WriteMeta.encodeToByteArray64(ingame, currentPlayTime_t))
val meta = DiskEntry(-1, 0, "savegame".toByteArray(), creation_t, time_t, metaContent)
addFile(disk, meta)
// Write World //
val worldNum = ingame.world.worldIndex
val worldContent = EntryFile(WriteWorld.encodeToByteArray64(ingame))
val world = DiskEntry(worldNum, 0, "world${worldNum}".toByteArray(), creation_t, time_t, worldContent)
addFile(disk, world)
// Write Actors //
listOf(ingame.actorContainerActive, ingame.actorContainerInactive).forEach { actors ->
actors.forEach {
if (actorAcceptable(it)) {
val actorContent = EntryFile(WriteActor.encodeToByteArray64(it))
val actor = DiskEntry(it.referenceID, 0, "actor${it.referenceID}".toByteArray(), creation_t, time_t, actorContent)
addFile(disk, actor)
}
}
}
disk.capacity = 0
VDUtil.dumpToRealMachine(disk, outFile)
}
}
/**
* Load and setup the game for the first load.
*
* To load additional actors/worlds, use ReadActor/ReadWorld.
*
* Created by minjaesong on 2021-09-03.
*/
object LoadSavegame {
operator fun invoke(disk: VirtualDisk) {
val meta = ReadMeta(disk)
val player = ReadActor.readActorOnly(
ByteArray64Reader(VDUtil.getAsNormalFile(disk, 9545698).getContent(), Common.CHARSET)
) as IngamePlayer
val world = ReadWorld.readWorldOnly(
ByteArray64Reader(VDUtil.getAsNormalFile(disk, player.worldCurrentlyPlaying).getContent(), Common.CHARSET)
)
val actors = world.actors.map {
ReadActor.readActorOnly(ByteArray64Reader(VDUtil.getAsNormalFile(disk, it).getContent(), Common.CHARSET))
}
val ingame = TerrarumIngame(AppLoader.batch)
val worldParam = meta
ingame.world = world
ingame.gameLoadInfoPayload = worldParam
ingame.gameLoadMode = TerrarumIngame.GameLoadMode.LOAD_FROM
ingame.savegameArchive = disk
actors.forEach { ingame.addNewActor(it) }
ingame.actorNowPlaying = player
Terrarum.setCurrentIngameInstance(ingame)
val loadScreen = SanicLoadScreen
AppLoader.setLoadScreen(loadScreen)
}
}