WIP removing fluid marker block

see "work_files/todo_platforms.png"
This commit is contained in:
Minjae Song
2018-12-29 17:04:46 +09:00
parent f417ce00dc
commit 59531ea1ba
7 changed files with 42 additions and 40 deletions

View File

@@ -1,13 +1,13 @@
package net.torvald.terrarum.modulecomputers.virtualcomputer.worldobject
import com.badlogic.gdx.graphics.Color
import net.torvald.terrarum.modulebasegame.gameactors.BlockBox
import net.torvald.terrarum.modulebasegame.gameactors.FixtureBase
import net.torvald.terrarum.gameworld.GameWorld
/**
* Created by minjaesong on 2016-09-08.
*/
class FixtureBasicTerminal(phosphor: Color) : FixtureBase() {
class FixtureBasicTerminal(phosphor: Color) : FixtureBase(BlockBox(BlockBox.ALLOW_MOVE_DOWN, 1, 1)) {
/*val computer = TerrarumComputer(8)
val vt: Terminal = SimpleTextTerminal(phosphor, 80, 25, computer)

View File

@@ -1,12 +1,12 @@
package net.torvald.terrarum.modulecomputers.virtualcomputer.worldobject
import net.torvald.terrarum.modulebasegame.gameactors.BlockBox
import net.torvald.terrarum.modulebasegame.gameactors.FixtureBase
import net.torvald.terrarum.gameworld.GameWorld
/**
* Created by minjaesong on 2016-09-08.
*/
open class FixtureComputerBase : FixtureBase() {
open class FixtureComputerBase : FixtureBase(BlockBox(BlockBox.NO_COLLISION, 1, 1)) {
/** Connected terminal */
var terminal: FixtureBasicTerminal? = null
@@ -18,7 +18,6 @@ open class FixtureComputerBase : FixtureBase() {
actorValue["computerid"] = "none"
collisionFlag = COLLISION_PLATFORM
}
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