tiling placeholder actorblock (for future use)

This commit is contained in:
minjaesong
2021-10-05 20:21:15 +09:00
parent e2e0d21e27
commit 59aa595a0e
5 changed files with 14 additions and 2 deletions

View File

@@ -118,6 +118,7 @@ object Block {
const val DAYLIGHT_CAPACITOR = "basegame:258"
const val ACTORBLOCK_TILING_PLACEHOLDER = "basegame:4090"
const val ACTORBLOCK_NO_COLLISION = "basegame:4091"
const val ACTORBLOCK_FULL_COLLISION = "basegame:4092"
const val ACTORBLOCK_ALLOW_MOVE_DOWN = "basegame:4093"

View File

@@ -10,7 +10,6 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.blockstats.MinimapComposer
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemHorizontalFadeSlide
@@ -199,6 +198,7 @@ class UIInventoryFull(
this.handler.toggleKeyExtra.add { App.getConfigInt("control_key_gamemenu") }
this.handler.toggleKeyExtraAction.add {
if (it.isClosed) {
INGAME.setTooltipMessage(null)
transitionPanel.forcePosition(2)
catBar.setSelectedPanel(2)
it.setAsOpen()
@@ -246,6 +246,8 @@ class UIInventoryFull(
// UI items
catBar.render(batch, camera)
transitionPanel.render(batch, camera)
// if (transitionPanel.currentPosition != 1f) INGAME.setTooltipMessage(null)
}
fun rebuildList() {

View File

@@ -123,7 +123,12 @@ class CreateTileAtlas {
System.err.println("Couldn't load file $filehandle from $modname, skipping...")
}
}
// hard-coding shits
tags["basegame:4090"] = RenderTag(
tags["basegame:4090"]!!.tileNumber,
RenderTag.CONNECT_MUTUAL,
RenderTag.MASK_NA
)
// test print
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), atlas, false)