wire is back! but not the render

This commit is contained in:
minjaesong
2021-07-28 14:19:50 +09:00
parent 8cb3fc2d33
commit 5aacbe84b8
21 changed files with 228 additions and 107 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.blockproperties.WireCodex
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.faction.FactionFactory
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
@@ -92,9 +93,16 @@ object PlayerBuilderSigrid {
inventory.add("item@basegame:1", 16) // copper pick
inventory.add("item@basegame:2") // iron pick
inventory.add("item@basegame:3") // steel pick
inventory.add("item@basegame:4", 9995) // wire piece
inventory.add("item@basegame:5", 385930603) // test tiki torch
inventory.add("item@basegame:6", 95) // crafting table
WireCodex.getAll().forEach {
try {
inventory.add(it.id, 9995)
}
catch (e: Throwable) {
System.err.println("[PlayerBuilder] $e")
}
}
}
}