mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-18 22:44:04 +09:00
wire is back! but not the render
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@@ -170,6 +170,11 @@ internal object BlocksDrawer {
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// NO draw lightmap using colour filter, actors must also be hidden behind the darkness
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///////////////////////////////////////////
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/**
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* Which wires should be drawn. Normally this value is set by the wiring item (e.g. wire pieces, wirecutters)
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*/
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var selectedWireRenderClass = ""
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internal fun renderData() {
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try {
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@@ -200,10 +205,8 @@ internal object BlocksDrawer {
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renderUsingBuffer(FLUID, projectionMatrix, drawGlow)
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}
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var drawWires = 0
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private set
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internal fun drawFront(projectionMatrix: Matrix4, drawWires: Int) {
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internal fun drawFront(projectionMatrix: Matrix4) {
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// blend mul
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Gdx.gl.glEnable(GL20.GL_TEXTURE_2D)
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Gdx.gl.glEnable(GL20.GL_BLEND)
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@@ -216,8 +219,7 @@ internal object BlocksDrawer {
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gdxSetBlendNormal()
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this.drawWires = drawWires
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if (drawWires != 0) {
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if (selectedWireRenderClass.isNotBlank()) {
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//println("Wires! draw: $drawWires") // use F10 instead
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renderUsingBuffer(WIRE, projectionMatrix, false)
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}
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@@ -12,6 +12,7 @@ import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
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import net.torvald.terrarum.blockproperties.Block
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import net.torvald.terrarum.blockproperties.BlockCodex
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import net.torvald.terrarum.blockproperties.BlockProp
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import net.torvald.terrarum.blockproperties.Fluid
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import net.torvald.terrarum.gameitem.ItemID
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import net.torvald.terrarum.gameworld.GameWorld
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@@ -102,13 +103,14 @@ class CreateTileAtlas {
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throw Error("Path '${dir.path()}' is not a directory")
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}
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dir.list().filter { tgaFile -> !tgaFile.isDirectory && (tgaFile.name().matches(tileNameRegex)) }
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// filter files that do not exist on the blockcodex
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dir.list().filter { tgaFile -> !tgaFile.isDirectory && (BlockCodex.getOrNull("$modname:${tgaFile.nameWithoutExtension()}") != null) }
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.sortedBy { it.nameWithoutExtension().toInt() }.forEach { tgaFile -> // toInt() to sort by the number, not lexicographically
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tgaList.add(modname to tgaFile)
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}
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}
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// Sift through the file list for blocks, but TGA format first
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tgaList.forEach { (modname, filehandle) ->
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printdbg(this, "processing $modname:${filehandle.name()}")
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