working config panels on esc menu

This commit is contained in:
minjaesong
2022-01-28 12:52:48 +09:00
parent fe5a4bcfb0
commit 5d587dcc12
7 changed files with 98 additions and 55 deletions

View File

@@ -0,0 +1,135 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.TIMES
import net.torvald.terrarum.App
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.CELL_COL
import net.torvald.terrarum.ui.*
/**
* Created by minjaesong on 2021-10-06.
*/
class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() {
override var width = 400
override var height = 400
override var openCloseTime = 0f
private val spinnerWidth = 136
private val drawX = (Toolkit.drawWidth - width) / 2
private val drawY = (App.scr.height - height) / 2
private val linegap = 16
private val panelgap = 20
private val options = arrayOf(
arrayOf("fx_dither", { Lang["MENU_OPTIONS_DITHER"] }, "toggle"),
arrayOf("fx_backgroundblur", { Lang["MENU_OPTIONS_BLUR"] }, "toggle"),
arrayOf("fx_streamerslayout", { Lang["MENU_OPTION_STREAMERS_LAYOUT"] }, "toggle"),
arrayOf("usevsync", { Lang["MENU_OPTIONS_VSYNC"]+"*" }, "toggle"),
arrayOf("maxparticles", { Lang["MENU_OPTIONS_PARTICLES"] }, "spinner,256,1024,256")
)
private fun makeButton(args: String, x: Int, y: Int, optionName: String): UIItem {
return if (args.startsWith("toggle")) {
UIItemToggleButton(this, x - 75, y, App.getConfigBoolean(optionName))
}
else if (args.startsWith("spinner,")) {
val arg = args.split(',')
UIItemSpinner(this, x - spinnerWidth, y, App.getConfigInt(optionName), arg[1].toInt(), arg[2].toInt(), arg[3].toInt(), spinnerWidth)
}
else throw IllegalArgumentException(args)
}
private val optionControllers = options.mapIndexed { index, strings ->
makeButton(options[index][2] as String,
drawX + width - panelgap,
drawY + panelgap - 2 + index * (20 + linegap),
options[index][0] as String
)
/*UIItemToggleButton(this,
drawX + width - panelgap - 75,
drawY + panelgap - 2 + index * (20 + linegap),
App.getConfigBoolean(options[index][0])
)*/
}
init {
optionControllers.forEachIndexed { i, it ->
if (it is UIItemToggleButton) {
it.clickOnceListener = { _, _, _ ->
it.toggle()
App.setConfig(options[i][0] as String, it.getStatus())
}
}
else if (it is UIItemSpinner) {
it.selectionChangeListener = {
App.setConfig(options[i][0] as String, it)
}
}
addUIitem(it)
}
}
override fun updateUI(delta: Float) {
uiItems.forEach { it.update(delta) }
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = Toolkit.Theme.COL_INACTIVE
Toolkit.drawBoxBorder(batch, drawX, drawY, width, height)
batch.color = CELL_COL
Toolkit.fillArea(batch, drawX, drawY, width, height)
batch.color = Color.WHITE
options.forEachIndexed { index, strings ->
App.fontGame.draw(batch, (strings[1] as () -> String).invoke(), drawX + panelgap.toFloat(), drawY + panelgap + index * (20f + linegap))
}
uiItems.forEach { it.render(batch, camera) }
App.fontGame.draw(batch, "* ${Lang["MENU_LABEL_RESTART_REQUIRED"]}", drawX + panelgap.toFloat(), drawY + height - panelgap - App.fontGame.lineHeight)
if (App.getConfigBoolean("fx_streamerslayout")) {
val xstart = App.scr.width - App.scr.chatWidth
batch.color = Color(0x00f8ff_40)
Toolkit.fillArea(batch, xstart + 1, 1, App.scr.chatWidth - 2, App.scr.height - 2)
batch.color = Toolkit.Theme.COL_ACTIVE
Toolkit.drawBoxBorder(batch, xstart + 1, 1, App.scr.chatWidth - 2, App.scr.height - 2)
val overlayResTxt = "${App.scr.chatWidth}$TIMES${App.scr.height}"
App.fontGame.draw(batch, overlayResTxt,
(xstart + (App.scr.chatWidth - App.fontGame.getWidth(overlayResTxt)) / 2).toFloat(),
((App.scr.height - App.fontGame.lineHeight) / 2).toFloat()
)
}
}
override fun show() {
super.show()
}
override fun hide() {
super.hide()
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}