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debugwin: drawing ingame weatherboxes
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@@ -511,7 +511,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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fun setCameraPosition(newX: Float, newY: Float) {
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TerrarumIngame.setCameraPosition(batch, camera, newX, newY)
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TerrarumIngame.setCameraPosition(batch, App.shapeRender, camera, newX, newY)
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}
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