debugwin: drawing ingame weatherboxes

This commit is contained in:
minjaesong
2023-08-31 17:03:27 +09:00
parent 7f3f94e01a
commit 5eed921288
91 changed files with 311 additions and 235 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.modulebasegame.TerrarumIngame
@@ -86,7 +87,7 @@ class UIBasicInfo() : UICanvas() {
private val lcdLitCol: Color = lcdLitColELoff
override fun renderUI(batch: SpriteBatch, camera: Camera) {
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
batch.color = drawCol
batch.draw(atlas.get(0, 0), 0f, 0f)