debugwin: drawing ingame weatherboxes

This commit is contained in:
minjaesong
2023-08-31 17:03:27 +09:00
parent 7f3f94e01a
commit 5eed921288
91 changed files with 311 additions and 235 deletions

View File

@@ -4,6 +4,7 @@ import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.blockproperties.Block
@@ -146,7 +147,7 @@ class UIBuildingMakerPenMenu(val parent: BuildingMaker): UICanvas() {
parent.tappedOnUI = true
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
// draw back
batch.color = backCol
Toolkit.fillCircle(batch,0, 0, SIZE, SIZE)