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debugwin: drawing ingame weatherboxes
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@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.jme3.math.FastMath
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import net.torvald.terrarum.*
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@@ -66,7 +67,7 @@ class UIQuickslotPie : UICanvas() {
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private val drawColor = Color(1f, 1f, 1f, 1f)
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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// draw radial thingies
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for (i in 0 until slotCount) {
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val qs = (Terrarum.ingame!! as TerrarumIngame).actorNowPlaying?.inventory?.getQuickslotItem(i)
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