debugwin: drawing ingame weatherboxes

This commit is contained in:
minjaesong
2023-08-31 17:03:27 +09:00
parent 7f3f94e01a
commit 5eed921288
91 changed files with 311 additions and 235 deletions

View File

@@ -1,6 +1,7 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.UICanvas
@@ -31,7 +32,7 @@ class UISoundControlPanel(remoCon: UIRemoCon?) : UICanvas() {
uiItems.forEach { it.update(delta) }
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
ControlPanelCommon.render("basegame.soundcontrolpanel", width, batch)
uiItems.forEach { it.render(batch, camera) }
}