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https://github.com/curioustorvald/Terrarum.git
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debugwin: drawing ingame weatherboxes
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@@ -1,6 +1,7 @@
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package net.torvald.terrarum.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.utils.Disposable
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import net.torvald.terrarum.App
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@@ -118,7 +119,7 @@ abstract class UICanvas(
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handler.update(this, delta)
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}
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/** Called by the screen */
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fun render(batch: SpriteBatch, camera: Camera, parentOpacity: Float = 1f) {
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fun render(batch: SpriteBatch, camera: OrthographicCamera, parentOpacity: Float = 1f) {
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handler.render(this, batch, camera, parentOpacity)
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}
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@@ -154,7 +155,7 @@ abstract class UICanvas(
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* The transparency of the handler is independent of the draw, you must set the drawing color yourself
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* (use handler.opacity or handler.opacityColour)
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*/
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abstract fun renderUI(batch: SpriteBatch, camera: Camera)
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abstract fun renderUI(batch: SpriteBatch, camera: OrthographicCamera)
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/**
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* Do not modify ui.handler.openCloseCounter here.
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