debugwin: drawing ingame weatherboxes

This commit is contained in:
minjaesong
2023-08-31 17:03:27 +09:00
parent 7f3f94e01a
commit 5eed921288
91 changed files with 311 additions and 235 deletions

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
@@ -94,7 +95,7 @@ class UIItemHorzSlider(
private val renderOrderMouseUp = arrayOf(0,2,3,1).map { renderJobs[it] }
override fun render(batch: SpriteBatch, camera: Camera) {
override fun render(batch: SpriteBatch, camera: OrthographicCamera) {
blendNormalStraightAlpha(batch)
renderOrderMouseUp.forEach { it(batch) }