debugwin: drawing ingame weatherboxes

This commit is contained in:
minjaesong
2023-08-31 17:03:27 +09:00
parent 7f3f94e01a
commit 5eed921288
91 changed files with 311 additions and 235 deletions

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
@@ -57,7 +58,7 @@ class UIItemModuleInfoCell(
private val ccNum2 = App.fontGame.toColorCode(12,11,4)
private val ccDesc = App.fontGame.toColorCode(13,13,13)
override fun render(batch: SpriteBatch, camera: Camera) {
override fun render(batch: SpriteBatch, camera: OrthographicCamera) {
blendNormalStraightAlpha(batch)
batch.color = Toolkit.Theme.COL_CELL_FILL