pickaxe working as intended

This commit is contained in:
Song Minjae
2017-04-18 01:14:25 +09:00
parent f840dbe7de
commit 5fe604cf45
41 changed files with 271 additions and 231 deletions

View File

@@ -5,14 +5,14 @@ import net.torvald.terrarum.weather.toColor
import org.newdawn.slick.Color
import org.newdawn.slick.Image
import net.torvald.colourutil.CIEXYZUtil.toColor
import net.torvald.terrarum.ModuleManager
import net.torvald.terrarum.ModMgr
/**
* RGB-modeled CCT calculator
* Created by minjaesong on 16-07-26.
*/
object ColourTemp {
private var envOverlayColourmap = Image(ModuleManager.getPath("basegame", "colourmap/black_body_col_1000_40000_K.tga"))
private var envOverlayColourmap = Image(ModMgr.getPath("basegame", "colourmap/black_body_col_1000_40000_K.tga"))
private fun colTempToImagePos(K: Int): Int {
if (K < 1000 || K >= 40000) throw IllegalArgumentException("K: out of range. ($K)")