dunno why but setting camera position to negative works...

This commit is contained in:
minjaesong
2017-07-03 23:42:59 +09:00
parent 7e417ed8c7
commit 6057bd9c22
10 changed files with 112 additions and 72 deletions

View File

@@ -34,6 +34,7 @@ class UIQuickBar : UICanvas, MouseControlled {
}
override fun render(batch: SpriteBatch) {
for (i in 0..SLOT_COUNT - 1) {
val image = if (i == selection)
ItemSlotImageBuilder.produceLarge(false, i + 1)