quicksave (part of the autosaving) is working

This commit is contained in:
minjaesong
2021-09-29 16:51:41 +09:00
parent f6eb567385
commit 60a8382f93
18 changed files with 283 additions and 42 deletions

View File

@@ -22,18 +22,6 @@ import java.io.IOException
*/
object Save : ConsoleCommand {
private fun acceptable(actor: Actor): Boolean {
return actor.referenceID !in ReferencingRanges.ACTORS_WIRES &&
actor.referenceID !in ReferencingRanges.ACTORS_WIRES_HELPER &&
actor != (CommonResourcePool.get("blockmarking_actor") as BlockMarkerActor)
}
private fun addFile(disk: VirtualDisk, file: DiskEntry) {
VDUtil.getAsDirectory(disk, 0).add(file.entryID)
disk.entries[file.entryID] = file
file.parentEntryID = 0
}
override fun execute(args: Array<String>) {
if (args.size == 2) {
try {
@@ -59,4 +47,18 @@ object Save : ConsoleCommand {
Echo("Usage: save <new-savegame-name>")
}
}
object Quicksave : ConsoleCommand {
override fun execute(args: Array<String>) {
val ingame = Terrarum.ingame!! as TerrarumIngame
WriteSavegame.quick(ingame.savegameArchive, ingame.getSaveFileMain(), ingame) {
}
}
override fun printUsage() {
Echo("Usage: quicksave")
}
}