fix: moving platform is dragging player into the terrain again

This commit is contained in:
minjaesong
2026-02-09 09:46:35 +09:00
parent 8bbe79acfe
commit 612871eb2a
2 changed files with 6 additions and 4 deletions

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@@ -18,7 +18,7 @@ import kotlin.math.sin
class ActorTestPlatform : ActorMovingPlatform(8) {
/** Movement pattern index (0-3). */
private val pattern: Int = (0..1).random()
private val pattern: Int = (0..3).random()
/** Speed in pixels per tick (2.0 to 4.0). */
private val speed: Double = 2.0 + Math.random() * 2.0