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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
material and 5 temporary vectors no longer go into the savegame
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@@ -24,7 +24,7 @@ class ItemHomeComputer(originalID: ItemID) : GameItem(originalID) {
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override var inventoryCategory = Category.MISC
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override val isUnique = false
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override val isDynamic = false
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override val material = Material()
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override val materialId = ""
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override val itemImage: TextureRegion
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get() = FixtureItemBase.getItemImageFromSheet("dwarventech", "sprites/fixtures/desktop_computer.tga", TerrarumAppConfiguration.TILE_SIZE, TerrarumAppConfiguration.TILE_SIZE)
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override var baseToolSize: Double? = baseMass
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@@ -32,7 +32,7 @@ class ItemWearableWorldRadar(originalID: String) {// : GameItem(originalID) {
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override var inventoryCategory = Category.TOOL
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override val isUnique = false
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override val isDynamic = true
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override val material = Material()
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override val materialId = ""
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override val itemImage: TextureRegion
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get() = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/signal_source.tga")
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