material and 5 temporary vectors no longer go into the savegame

This commit is contained in:
minjaesong
2023-05-21 11:20:45 +09:00
parent b0d83325a7
commit 6268b99c1c
53 changed files with 777 additions and 5682 deletions

View File

@@ -18,7 +18,7 @@ class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
override var inventoryCategory = Category.TOOL
override val isUnique = true
override val isDynamic = false
override val material = MaterialCodex["CUPR"]
override val materialId = "CUPR"
override var baseMass = 2.0
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_24")