mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
material and 5 temporary vectors no longer go into the savegame
This commit is contained in:
@@ -18,7 +18,7 @@ class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
|
||||
override var inventoryCategory = Category.TOOL
|
||||
override val isUnique = true
|
||||
override val isDynamic = false
|
||||
override val material = MaterialCodex["CUPR"]
|
||||
override val materialId = "CUPR"
|
||||
override var baseMass = 2.0
|
||||
override val itemImage: TextureRegion
|
||||
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_24")
|
||||
|
||||
Reference in New Issue
Block a user