material and 5 temporary vectors no longer go into the savegame

This commit is contained in:
minjaesong
2023-05-21 11:20:45 +09:00
parent b0d83325a7
commit 6268b99c1c
53 changed files with 777 additions and 5682 deletions

View File

@@ -4,12 +4,12 @@ import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.Second
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextButtonList
import kotlin.math.ceil
class UITitleLanguage(remoCon: UIRemoCon?) : UICanvas() {
@@ -22,8 +22,8 @@ class UITitleLanguage(remoCon: UIRemoCon?) : UICanvas() {
private val textButtonLineHeight = 32
private val localeList = Lang.languageList.toList().sorted()
private val localeFirstHalf = localeList.subList(0, localeList.size / 2)
private val localeSecondHalf = localeList.subList(localeList.size / 2, localeList.size)
private val localeFirstHalf = localeList.subList(0, ceil(localeList.size / 2f).toInt())
private val localeSecondHalf = localeList.subList(ceil(localeList.size / 2f).toInt(), localeList.size)
override var width = 480
override var height = maxOf(localeFirstHalf.size, localeSecondHalf.size) * textButtonLineHeight