mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 20:14:05 +09:00
rudimentary fluid rendering so that I can work on it
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@@ -46,8 +46,7 @@ object WorldSimulator {
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const val FLUID_MAX_MASS = 1f // The normal, un-pressurized mass of a full water cell
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const val FLUID_MAX_COMP = 0.02f // How much excess water a cell can store, compared to the cell above it. A tile of fluid can contain more than MaxMass water.
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const val FLUID_MIN_MASS = net.torvald.terrarum.gameworld.FLUID_MIN_MASS //Ignore cells that are almost dry (smaller than epsilon of float16)
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const val WIRE_MIN_FLOW = 0.0001f
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const val minFlow = 0.01f
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const val minFlow = 1f / 512f
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const val maxSpeed = 1f // max units of water moved out of one block to another, per timestamp
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// END OF FLUID-RELATED STUFFS
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@@ -0,0 +1,32 @@
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package net.torvald.terrarum.modulebasegame.console
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import com.badlogic.gdx.Gdx
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import net.torvald.gdx.graphics.PixmapIO2
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import net.torvald.terrarum.App
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import net.torvald.terrarum.console.ConsoleCommand
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import net.torvald.terrarum.console.Echo
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import java.io.File
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/**
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* Created by minjaesong on 2024-07-15.
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*/
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class ExportAtlas : ConsoleCommand {
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override fun execute(args: Array<String>) {
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if (args.size == 2) {
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val dir = App.defaultDir + "/Exports/"
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val dirAsFile = File(dir)
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if (!dirAsFile.exists()) {
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dirAsFile.mkdir()
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}
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PixmapIO2.writeTGA(Gdx.files.absolute("$dir${args[1]}.tga"), App.tileMaker.atlas, false)
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}
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}
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override fun printUsage() {
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Echo("Usage: exportatlas <name>")
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Echo("Exports current tile atlas into an image.")
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Echo("The image can be found at %appdata%/terrarum/Exports")
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}
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}
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@@ -115,7 +115,7 @@ internal object ExportMap : ConsoleCommand {
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override fun printUsage() {
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Echo("Usage: export <name>")
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Echo("Exports current map into echo image.")
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Echo("Exports current map into an image.")
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Echo("The image can be found at %appdata%/terrarum/Exports")
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}
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}
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@@ -30,7 +30,6 @@ class ItemBottomlessWaterBucket(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float): Long {
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val mx = Terrarum.mouseTileX; val my =Terrarum.mouseTileY
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INGAME.world.setFluid(mx, my, Fluid.WATER, 1f)
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printdbg(this, "Pouring water at ($mx, $my)")
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return 0L
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}
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}
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