special symbols to use shortcuts instead of literals

This commit is contained in:
minjaesong
2019-08-05 04:19:00 +09:00
parent bed655448d
commit 63b1fcb870
17 changed files with 51 additions and 24 deletions

View File

@@ -11,6 +11,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.badlogic.gdx.graphics.glutils.ShaderProgram
import com.badlogic.gdx.graphics.Color
import net.torvald.EMDASH
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
@@ -67,7 +68,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
}
override fun render(delta: Float) {
Gdx.graphics.setTitle("TestTestTest F: ${Gdx.graphics.framesPerSecond}")
Gdx.graphics.setTitle("TestTestTest $EMDASH F: ${Gdx.graphics.framesPerSecond}")
val iterations = 16 // ideally, 4 * radius; must be even number -- odd number will flip the image