special symbols to use shortcuts instead of literals

This commit is contained in:
minjaesong
2019-08-05 04:19:00 +09:00
parent bed655448d
commit 63b1fcb870
17 changed files with 51 additions and 24 deletions

View File

@@ -4,6 +4,7 @@ import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.EMDASH
import net.torvald.terrarum.*
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.blockproperties.BlockPropUtil
@@ -85,10 +86,10 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
}
fun getCanonicalTitle() = AppLoader.GAME_NAME +
" F: ${Gdx.graphics.framesPerSecond}" +
" $EMDASH F: ${Gdx.graphics.framesPerSecond}" +
if (AppLoader.IS_DEVELOPMENT_BUILD)
" (ΔF${Terrarum.updateRateStr})" +
" M: J${Terrarum.memJavaHeap}M / N${Terrarum.memNativeHeap}M / X${Terrarum.memXmx}M"
" $EMDASH M: J${Terrarum.memJavaHeap}M / N${Terrarum.memNativeHeap}M / X${Terrarum.memXmx}M"
else
""
}