grass tex revert to smooth

This commit is contained in:
minjaesong
2019-07-26 03:28:57 +09:00
parent b83da51e26
commit 63d2880d8b
20 changed files with 227 additions and 52 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.itemproperties
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blockproperties.Fluid
import net.torvald.terrarum.gameitem.GameItem
@@ -34,7 +35,7 @@ object ItemCodex {
val ACTORID_MIN = ITEM_DYNAMIC.endInclusive + 1
private val itemImagePlaceholder: TextureRegion
get() = AppLoader.resourcePool.getAsTextureRegion("itemplaceholder_24") // copper pickaxe
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_24") // copper pickaxe
// TODO: when generalised, there's no guarantee that blocks will be used as an item. Write customised item prop loader and init it on the Ingame