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a new watchface to support seasons instead of months
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@@ -24,6 +24,10 @@ import java.util.zip.GZIPInputStream
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/**
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* Sub-portion of IngameRenderer. You are not supposed to directly deal with this.
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*
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* The terrain texture atlas is HARD CODED as "4096x4096, on which 256x256 tiles are contained"
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* in the shader (tiling.frag). This will not be a problem in the base game, but if you are modifying
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* this engine for your project, you must edit the shader program accordingly.
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*
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* Created by minjaesong on 2016-01-19.
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*/
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internal object BlocksDrawer {
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