tilesize declaration refactoring

This commit is contained in:
minjaesong
2021-07-27 16:17:54 +09:00
parent cb11267202
commit 67a5e2e1e6
38 changed files with 217 additions and 193 deletions

View File

@@ -35,8 +35,8 @@ object GlslTilingTest : ApplicationAdapter() {
lateinit var fucktex: Texture
val TILE_SIZE = 16
val TILE_SIZEF = 16f
val TILING_SIZE = 16
val TILING_SIZEF = 16f
lateinit var tilesBuffer: Pixmap
@@ -64,8 +64,8 @@ object GlslTilingTest : ApplicationAdapter() {
val tilesInHorizontal = (Gdx.graphics.width.toFloat() / TILE_SIZE).ceil() + 1f
val tilesInVertical = (Gdx.graphics.height.toFloat() / TILE_SIZE).ceil() + 1f
val tilesInHorizontal = (Gdx.graphics.width.toFloat() / TILING_SIZE).ceil() + 1f
val tilesInVertical = (Gdx.graphics.height.toFloat() / TILING_SIZE).ceil() + 1f
tilesQuad = Mesh(
true, 4, 6,
@@ -129,8 +129,8 @@ object GlslTilingTest : ApplicationAdapter() {
Gdx.gl.glEnable(GL20.GL_BLEND)
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)
val tilesInHorizontal = (Gdx.graphics.width.toFloat() / TILE_SIZE).ceil() + 1f
val tilesInVertical = (Gdx.graphics.height.toFloat() / TILE_SIZE).ceil() + 1f
val tilesInHorizontal = (Gdx.graphics.width.toFloat() / TILING_SIZE).ceil() + 1f
val tilesInVertical = (Gdx.graphics.height.toFloat() / TILING_SIZE).ceil() + 1f