tilesize declaration refactoring

This commit is contained in:
minjaesong
2021-07-27 16:17:54 +09:00
parent cb11267202
commit 67a5e2e1e6
38 changed files with 217 additions and 193 deletions

View File

@@ -8,6 +8,8 @@ import com.badlogic.gdx.utils.GdxRuntimeException
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.AppLoader.printdbgerr
import net.torvald.terrarum.TerrarumAppConfiguration
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.controller.TerrarumController
import net.torvald.terrarum.floorInt
import net.torvald.terrarum.gameactors.AVKey
@@ -40,10 +42,10 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
get() = WorldCamera.y + Gdx.input.y / (terrarumIngame.screenZoom)
/** currently pointing tile coordinate */
val mouseTileX: Int
get() = (mouseX / CreateTileAtlas.TILE_SIZE).floorInt()
get() = (mouseX / TILE_SIZE).floorInt()
/** currently pointing tile coordinate */
val mouseTileY: Int
get() = (mouseY / CreateTileAtlas.TILE_SIZE).floorInt()
get() = (mouseY / TILE_SIZE).floorInt()
init {
try {