tilesize declaration refactoring

This commit is contained in:
minjaesong
2021-07-27 16:17:54 +09:00
parent cb11267202
commit 67a5e2e1e6
38 changed files with 217 additions and 193 deletions

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.gameworld
import com.badlogic.gdx.utils.Disposable
import net.torvald.gdx.graphics.Cvec
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.ReferencingRanges
import net.torvald.terrarum.Terrarum
@@ -146,7 +147,7 @@ open class GameWorld : Disposable {
tileNumberToNameMap = HashMap<Int, ItemID>()
tileNameToNumberMap = HashMap<ItemID, Int>()
CreateTileAtlas.tags.forEach {
AppLoader.tileMaker.tags.forEach {
printdbg(this, "tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
tileNumberToNameMap[it.value.tileNumber] = it.key
@@ -189,7 +190,7 @@ open class GameWorld : Disposable {
// before the renaming, update the name maps
tileNumberToNameMap = HashMap<Int, ItemID>()
tileNameToNumberMap = HashMap<ItemID, Int>()
CreateTileAtlas.tags.forEach {
AppLoader.tileMaker.tags.forEach {
tileNumberToNameMap[it.value.tileNumber] = it.key
tileNameToNumberMap[it.key] = it.value.tileNumber
}