mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-18 22:44:04 +09:00
tilesize declaration refactoring
This commit is contained in:
@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.GdxRuntimeException
|
||||
import net.torvald.gdx.graphics.Cvec
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.AppLoader.printdbg
|
||||
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
|
||||
import net.torvald.terrarum.blockproperties.Block
|
||||
import net.torvald.terrarum.blockproperties.BlockCodex
|
||||
import net.torvald.terrarum.blockproperties.Fluid
|
||||
@@ -26,13 +27,12 @@ import kotlin.math.roundToInt
|
||||
*
|
||||
* Created by minjaesong on 2019-02-28.
|
||||
*/
|
||||
object CreateTileAtlas {
|
||||
class CreateTileAtlas {
|
||||
|
||||
const val MAX_TEX_SIZE = TerrarumAppConfiguration.MAX_TEX_SIZE
|
||||
const val TILE_SIZE = TerrarumAppConfiguration.TILE_SIZE
|
||||
const val TILES_IN_X = MAX_TEX_SIZE / TILE_SIZE
|
||||
val MAX_TEX_SIZE = AppLoader.getConfigInt("atlastexsize").coerceIn(1024, AppLoader.glInfo.GL_MAX_TEXTURE_SIZE)
|
||||
val TILES_IN_X = MAX_TEX_SIZE / TILE_SIZE
|
||||
|
||||
const val ITEM_ATLAS_TILES_X = 16
|
||||
val ITEM_ATLAS_TILES_X = 16
|
||||
|
||||
private val TOTAL_TILES = TILES_IN_X * TILES_IN_X
|
||||
|
||||
@@ -150,15 +150,15 @@ object CreateTileAtlas {
|
||||
val itemTerrainPixmap = Pixmap(16 * TILE_SIZE, TILES_IN_X * TILE_SIZE, Pixmap.Format.RGBA8888)
|
||||
val itemWallPixmap = Pixmap(16 * TILE_SIZE, TILES_IN_X * TILE_SIZE, Pixmap.Format.RGBA8888)
|
||||
|
||||
CreateTileAtlas.tags.toMap().forEach { id, tag ->
|
||||
tags.toMap().forEach { id, tag ->
|
||||
val tilePosFromAtlas = tag.tileNumber + maskTypetoTileIDForItemImage(tag.maskType)
|
||||
val srcX = (tilePosFromAtlas % TILES_IN_X) * TILE_SIZE
|
||||
val srcY = (tilePosFromAtlas / TILES_IN_X) * TILE_SIZE
|
||||
val t = tileIDtoItemSheetNumber(id)
|
||||
val destX = (t % ITEM_ATLAS_TILES_X) * TILE_SIZE
|
||||
val destY = (t / ITEM_ATLAS_TILES_X) * TILE_SIZE
|
||||
itemTerrainPixmap.drawPixmap(CreateTileAtlas.atlas, srcX, srcY, TILE_SIZE, TILE_SIZE, destX, destY, TILE_SIZE, TILE_SIZE)
|
||||
itemWallPixmap.drawPixmap(CreateTileAtlas.atlas, srcX, srcY, TILE_SIZE, TILE_SIZE, destX, destY, TILE_SIZE, TILE_SIZE)
|
||||
itemTerrainPixmap.drawPixmap(atlas, srcX, srcY, TILE_SIZE, TILE_SIZE, destX, destY, TILE_SIZE, TILE_SIZE)
|
||||
itemWallPixmap.drawPixmap(atlas, srcX, srcY, TILE_SIZE, TILE_SIZE, destX, destY, TILE_SIZE, TILE_SIZE)
|
||||
}
|
||||
// darken things for the wall
|
||||
for (y in 0 until itemWallPixmap.height) {
|
||||
|
||||
Reference in New Issue
Block a user