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test watches
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@@ -41,6 +41,6 @@ Connect two or more tracker head to play the array of trackers play simultaneous
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- Implement it on ```<item>.primaryUse(gc, delta)```
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## Computers ##
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## Particles ##
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Instead of single box with bunch of parts, make computers occupy several blocks -- processor unit, core memory unit, storage unit (RAMAC!), I/O unit, etc., like old PDPs. Powerful computer == more space. Plus portable units like TRS-80 Model 100.
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- Pickaxe sparks: hard material makes more sparks
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16
work_files/GameDesign/MODULE_IDEA_TECHPACK.md
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16
work_files/GameDesign/MODULE_IDEA_TECHPACK.md
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@@ -0,0 +1,16 @@
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## Computers
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- Instead of single box with bunch of parts, make computers occupy several blocks -- processor unit, core memory unit, storage unit (RAMAC!), I/O unit, etc., like old PDPs. Powerful computer == more space.
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- Make portable units like TRS-80 Model 100.
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- Proper virtual machine with finite RAM and its own virtual CPU with full (but simplified/high level emulation of real things) instruction set and registers
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- at least BASIC is must be supported
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- plus C compiler? Am I too ambitious?
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## Electricity
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If things would run with infinite energy, I'm out. We need realism to implement resource management which turns into a Fun! (for the most time)
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- Direct Current (only! because AC makes EE 10x harder), follows Ohm's law, and EXPLOSION!
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- Take 'some' idea from _IndustrialCraft_ (Minecraft mod)
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