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Kotlin 2.0 migration
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@@ -581,7 +581,7 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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noticelet.sendNotification(itemID, itemCount)
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}
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open val backgroundMusicPlayer: BackgroundMusicPlayer = BackgroundMusicPlayer()
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open val musicStreamer: MusicStreamer = MusicStreamer()
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}
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inline fun Lock.lock(body: () -> Unit) {
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