mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
title remocon: menu UI with no child should be displayed now
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@@ -1,5 +1,7 @@
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package net.torvald.terrarum.modulebasegame
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import net.torvald.terrarum.AppLoader.IS_DEVELOPMENT_BUILD
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import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.Point2d
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.ModuleEntryPoint
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@@ -26,7 +28,7 @@ class EntryPoint : ModuleEntryPoint() {
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// load customised item loader //
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/////////////////////////////////
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println("[ModuleBaseGame.EntryPoint] recording item ID ")
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printdbg(this, "recording item ID ")
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// blocks.csvs are loaded by ModMgr beforehand
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// block items (blocks and walls are the same thing basically)
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@@ -45,7 +47,8 @@ class EntryPoint : ModuleEntryPoint() {
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override val material = Material(0,0,0,0,0,0,0,0,0,0.0)
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init {
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print("$originalID ")
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if (IS_DEVELOPMENT_BUILD)
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print("$originalID ")
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}
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override fun primaryUse(delta: Float): Boolean {
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