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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 03:24:06 +09:00
player is now nullable; wtf is calling Ingame 5 times?
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@@ -63,9 +63,16 @@ internal object SetAV : ConsoleCommand {
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return
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}
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(Terrarum.ingame!! as Ingame).playableActor.actorValue[args[1]] = newValue
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Echo("${ccW}Set $ccM${args[1]} ${ccW}for ${ccY}player ${ccW}to $ccG$newValue")
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println("[SetAV] set ActorValue '${args[1]}' for player to '$newValue'.")
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val player = (Terrarum.ingame!! as Ingame).actorNowPlaying
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if (player == null) {
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EchoError("Player does not exist")
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println("[SetAV] Player does not exist")
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}
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else {
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player.actorValue[args[1]] = newValue
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Echo("${ccW}Set $ccM${args[1]} ${ccW}for ${ccY}player ${ccW}to $ccG$newValue")
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println("[SetAV] set ActorValue '${args[1]}' for player to '$newValue'.")
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}
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}
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else if (args.size == 4) {
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try {
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