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GameWorld: adding "worldIndex"; more save/load stuffs
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@@ -5,10 +5,13 @@ Files contained the TerranVirtualDisk is as follows:
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(root)
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worldinfo0 -- Savegame Metadata (TESV)
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worldinfo1 -- Layer Data (TEMD)
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worldinfo2 -- Copy of blocks.csv -- will use this from the next load
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worldinfo3 -- Copy of items.csv -- will use this from the next load
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worldinfo4 -- Copy of materials.csv -- will use this from the next load
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Has fixed Entry ID of 32767
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worldinfo1 -- Copy of blocks.csv -- will use this from the next load
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worldinfo2 -- Copy of items.csv -- will use this from the next load
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worldinfo3 -- Copy of materials.csv -- will use this from the next load
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world[n] -- Layer Data (TEMD); [n] is a serial number of the world (starts at 1)
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Has fixed Entry ID of [n]
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(any random number in Hex 32768..ACTORID_MIN - 1) -- Serialised Dynamic Item?
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(any random number in Hex ACTORID_MIN..FFFFFFFF) -- Serialised Entity Information (including Player)
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(PLAYER_REF_ID in Hex -- 91A7E2) -- Player Character Information (Serialised--JSON'd--Entity Information)
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(51621D) -- The Debug Player (Serialised Entity Information)
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