PostProcessor working: nested FBO won't work, use FrameBufferManager

This commit is contained in:
minjaesong
2018-07-03 13:48:34 +09:00
parent 108a3e6188
commit 6b929ac107
154 changed files with 929 additions and 67 deletions

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{
"BLOCK_AIR": "Air",
"BLOCK_STONE": "Stone",
"BLOCK_STONE_QUARRIED": "Quarried Stone",
"BLOCK_STONE_TILE_WHITE": "Stone Tile",
"BLOCK_STONE_BRICKS": "Stone Bricks",
"BLOCK_DIRT": "Dirt",
"BLOCK_GRASS": "Grass",
"BLOCK_GRASSWALL": "Grass",
"BLOCK_PLANK_NORMAL": "Wooden Planks",
"BLOCK_PLANK_EBONY": "Ebony Planks",
"BLOCK_PLANK_BIRCH": "Birch Planks",
"BLOCK_PLANK_BLOODROSE": "Rosewood Planks",
"BLOCK_TRUNK_NORMAL": "Oak Log",
"BLOCK_TRUNK_EBONY": "Ebony Log",
"BLOCK_TRUNK_BIRCH": "Birch Log",
"BLOCK_TRUNK_BLOODROSE": "Rosewood Log",
"BLOCK_SAND": "Sand",
"BLOCK_SAND_WHITE": "White Sand",
"BLOCK_SAND_RED": "Red Sand",
"BLOCK_SAND_DESERT": "Sand",
"BLOCK_SAND_BLACK": "Black Sand",
"BLOCK_SAND_GREEN": "Green Sand",
"BLOCK_GRAVEL": "Gravel",
"BLOCK_GRAVEL_GREY": "Grey gravel",
"BLOCK_ORE_MALACHITE": "Malachite",
"BLOCK_ORE_HEMATITE": "Hematite",
"BLOCK_ORE_NATURAL_GOLD": "Natural Gold",
"BLOCK_ORE_NATURAL_SILVER": "Natural Silver",
"BLOCK_ORE_RUTILE": "Rutile",
"BLOCK_ORE_AURICHALCUMITE": "Aurichalcumite",
"BLOCK_GEM_RUBY": "Raw Ruby",
"BLOCK_GEM_EMERALD": "Raw Emerald",
"BLOCK_GEM_SAPPHIRE": "Raw Sapphire",
"BLOCK_GEM_TOPAZ": "Raw Topaz",
"BLOCK_GEM_DIAMOND": "Raw Diamond",
"BLOCK_GEM_AMETHYST": "Raw Amethyst",
"BLOCK_SNOW": "Snow",
"BLOCK_ICE_FRAGILE": "Thin Ice",
"BLOCK_ICE_NATURAL": "Ice",
"BLOCK_ICE_CLEAR_MAGICAL": "Clear Ice",
"BLOCK_GLASS_CRUDE": "Glass",
"BLOCK_GLASS_CLEAN": "Clean Glass",
"BLOCK_PLATFORM_STONE": "Stone Platform",
"BLOCK_PLATFORM_WOODEN": "Wooden Platform",
"BLOCK_PLATFORM_EBONY": "Ebony Platform",
"BLOCK_PLATFORM_BIRCH": "Birch Platform",
"BLOCK_PLATFORM_BLOODROSE": "Rosewood Platform",
"BLOCK_TORCH": "Torch",
"BLOCK_TORCH_FROST": "Frost Torch",
"BLOCK_ILLUMINATOR_WHITE" : "White Illuminator",
"BLOCK_ILLUMINATOR_YELLOW" : "Yellow Illuminator",
"BLOCK_ILLUMINATOR_ORANGE" : "Orange Illuminator",
"BLOCK_ILLUMINATOR_RED" : "Red Illuminator",
"BLOCK_ILLUMINATOR_FUCHSIA" : "Fuchsia Illuminator",
"BLOCK_ILLUMINATOR_PURPLE" : "Purple Illuminator",
"BLOCK_ILLUMINATOR_BLUE" : "Blue Illuminator",
"BLOCK_ILLUMINATOR_CYAN" : "Cyan Illuminator",
"BLOCK_ILLUMINATOR_GREEN" : "Green Illuminator",
"BLOCK_ILLUMINATOR_GREEN_DARK": "Dark green Illuminator",
"BLOCK_ILLUMINATOR_BROWN" : "Brown Illuminator",
"BLOCK_ILLUMINATOR_TAN" : "Tan Illuminator",
"BLOCK_ILLUMINATOR_GREY_LIGHT": "Light grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_MED" : "Grey Illuminator",
"BLOCK_ILLUMINATOR_GREY_DARK" : "Dark grey Illuminator",
"BLOCK_ILLUMINATOR_BLACK" : "Blacklight Illuminator",
"BLOCK_SANDSTONE": "Sandstone",
"BLOCK_SANDSTONE_WHITE": "White Sandstone",
"BLOCK_SANDSTONE_RED": "Red Sandstone",
"BLOCK_SANDSTONE_DESERT": "Sandstone",
"BLOCK_SANDSTONE_BLACK": "Black Sandstone",
"BLOCK_SANDSTONE_GREEN": "Green Sandstone",
"BLOCK_LANTERN_IRON_REGULAR": "Iron Lantern",
"BLOCK_SUNSTONE": "Sunstone",
"BLOCK_DAYLIGHT_CAPACITOR": "Daylight Capacitor",
"BLOCK_WATER": "Water",
"BLOCK_LAVA": "Lava"
}

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{
"DEV_MESSAGE_CONSOLE_CODEX": "Type “codex” for available commands.",
"DEV_MESSAGE_CONSOLE_AVAILABLE_COMMANDS": "Available commends:",
"DEV_MESSAGE_CONSOLE_COMMAND_UNKNOWN": "“%1$s”: Unknown command"
}

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{
"MENU_LABEL_NEW_WORLD": "New World",
"MENU_LABEL_DELETE_WORLD" : "Delete World",
"COPYRIGHT_ALL_RIGHTS_RESERVED": "All rights reserved",
"COPYRIGHT_GNU_GPL_3": "Distributed under GNU GPL 3",
"APP_ADJUST_YOUR_MONITOR": "Best gameplay experience can be achieved with properly adjusted monitor. If you have not, please do it before you play.",
"APP_WARNING_HEALTH_AND_SAFETY": "WARNING-HEALTH AND SAFETY",
"MENU_LABEL_PRESS_START_SYMBOL": "Press >",
"GAME_INVENTORY_INGREDIENTS" : "Ingredients",
"GAME_INVENTORY_POTIONS" : "Potions",
"GAME_INVENTORY_BLOCKS" : "Blocks",
"GAME_INVENTORY_WALLS" : "Walls",
"CONTEXT_ITEM_TOOL_PLURAL" : "Tools",
"GAME_INVENTORY_FAVORITES" : "Favorites",
"GAME_INVENTORY_REGISTER" : "Register"
}

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{
"HELP_OTF_MAIN_1": "Type “help slow” for the ways to make the game run faster.",
"HELP_OTF_MAIN_2": "Press PageUp/PageDown to scroll the messages.",
"HELP_OTF_MAIN_3": "Utility keys:",
"HELP_OTF_MAIN_4": "• F3: (debug) basic information",
"HELP_OTF_MAIN_5": "• F7: (debug) toggle light blending",
"HELP_OTF_MAIN_6": "• F8: toggle smooth lighting effect",
"HELP_OTF_SLOW_1": ""
}

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{
"GAME_TIPS_1": "When you “swing” a weapon, if you're standing above your foes, you'll hit them harder, but beware—same thing happens to your foes!"
}