diff --git a/src/net/torvald/random/MTRandom.java b/src/net/torvald/random/MTRandom.java deleted file mode 100644 index 43b97db90..000000000 --- a/src/net/torvald/random/MTRandom.java +++ /dev/null @@ -1,1440 +0,0 @@ -package net.torvald.random; - -import java.io.*; -import java.util.*; - -/** - *

MersenneTwister and MTRandom

- *

Version 22, based on version MT199937(99/10/29) - * of the Mersenne Twister algorithm found at - * - * The Mersenne Twister Home Page, with the initialization - * improved using the new 2002/1/26 initialization algorithm - * By Sean Luke, October 2004. - * - *

MersenneTwister is a drop-in subclass replacement - * for java.util.Random. It is properly synchronized and - * can be used in a multithreaded environment. On modern VMs such - * as HotSpot, it is approximately 1/3 slower than java.util.Random. - * - *

MTRandom is not a subclass of java.util.Random. It has - * the same public methods as Random does, however, and it is - * algorithmically identical to MersenneTwister. MTRandom - * has hard-code inlined all of its methods directly, and made all of them - * final (well, the ones of consequence anyway). Further, these - * methods are not synchronized, so the same MTRandom - * instance cannot be shared by multiple threads. But all this helps - * MTRandom achieve well over twice the speed of MersenneTwister. - * java.util.Random is about 1/3 slower than MTRandom. - * - *

About the Mersenne Twister

- *

This is a Java version of the C-program for MT19937: Integer version. - * The MT19937 algorithm was created by Makoto Matsumoto and Takuji Nishimura, - * who ask: "When you use this, send an email to: matumoto@math.keio.ac.jp - * with an appropriate reference to your work". Indicate that this - * is a translation of their algorithm into Java. - * - *

Reference. - * Makato Matsumoto and Takuji Nishimura, - * "Mersenne Twister: A 623-Dimensionally Equidistributed Uniform - * Pseudo-Random Number Generator", - * ACM Transactions on Modeling and. Computer Simulation, - * Vol. 8, No. 1, January 1998, pp 3--30. - * - *

About this Version

- * - *

Changes since V21: Minor documentation HTML fixes. - * - *

Changes since V20: Added clearGuassian(). Modified stateEquals() - * to be synchronizd on both objects for MersenneTwister, and changed its - * documentation. Added synchronization to both setSeed() methods, to - * writeState(), and to readState() in MersenneTwister. Removed synchronization - * from readObject() in MersenneTwister. - * - *

Changes since V19: nextFloat(boolean, boolean) now returns float, - * not double. - * - *

Changes since V18: Removed old final declarations, which used to - * potentially speed up the code, but no longer. - * - *

Changes since V17: Removed vestigial references to &= 0xffffffff - * which stemmed from the original C code. The C code could not guarantee that - * ints were 32 bit, hence the masks. The vestigial references in the Java - * code were likely optimized out anyway. - * - *

Changes since V16: Added nextDouble(includeZero, includeOne) and - * nextFloat(includeZero, includeOne) to allow for half-open, fully-closed, and - * fully-open intervals. - * - *

Changes Since V15: Added serialVersionUID to quiet compiler warnings - * from Sun's overly verbose compilers as of JDK 1.5. - * - *

Changes Since V14: made strictfp, with StrictMath.log and StrictMath.sqrt - * in nextGaussian instead of Math.log and Math.sqrt. This is largely just to be safe, - * as it presently makes no difference in the speed, correctness, or results of the - * algorithm. - * - *

Changes Since V13: clone() method CloneNotSupportedException removed. - * - *

Changes Since V12: clone() method added. - * - *

Changes Since V11: stateEquals(...) method added. MTRandom - * is equal to other MTRandoms with identical state; likewise - * MersenneTwister is equal to other MersenneTwister with identical state. - * This isn't equals(...) because that requires a contract of immutability - * to compare by value. - * - *

Changes Since V10: A documentation error suggested that - * setSeed(int[]) required an int[] array 624 long. In fact, the array - * can be any non-zero length. The new version also checks for this fact. - * - *

Changes Since V9: readState(stream) and writeState(stream) - * provided. - * - *

Changes Since V8: setSeed(int) was only using the first 28 bits - * of the seed; it should have been 32 bits. For small-number seeds the - * behavior is identical. - * - *

Changes Since V7: A documentation error in MTRandom - * (but not MersenneTwister) stated that nextDouble selects uniformly from - * the full-open interval [0,1]. It does not. nextDouble's contract is - * identical across MTRandom, MersenneTwister, and java.util.Random, - * namely, selection in the half-open interval [0,1). That is, 1.0 should - * not be returned. A similar contract exists in nextFloat. - * - *

Changes Since V6: License has changed from LGPL to BSD. - * New timing information to compare against - * java.util.Random. Recent versions of HotSpot have helped Random increase - * in speed to the point where it is faster than MersenneTwister but slower - * than MTRandom (which should be the case, as it's a less complex - * algorithm but is synchronized). - * - *

Changes Since V5: New empty constructor made to work the same - * as java.util.Random -- namely, it seeds based on the current time in - * milliseconds. - * - *

Changes Since V4: New initialization algorithms. See - * (see - * http://www.math.keio.ac.jp/matumoto/MT2002/emt19937ar.html) - * - *

The MersenneTwister code is based on standard MT19937 C/C++ - * code by Takuji Nishimura, - * with suggestions from Topher Cooper and Marc Rieffel, July 1997. - * The code was originally translated into Java by Michael Lecuyer, - * January 1999, and the original code is Copyright (c) 1999 by Michael Lecuyer. - * - *

Java notes

- * - *

This implementation implements the bug fixes made - * in Java 1.2's version of Random, which means it can be used with - * earlier versions of Java. See - * - * the JDK 1.2 java.util.Random documentation for further documentation - * on the random-number generation contracts made. Additionally, there's - * an undocumented bug in the JDK java.util.Random.nextBytes() method, - * which this code fixes. - * - *

Just like java.util.Random, this - * generator accepts a long seed but doesn't use all of it. java.util.Random - * uses 48 bits. The Mersenne Twister instead uses 32 bits (int size). - * So it's best if your seed does not exceed the int range. - * - *

MersenneTwister can be used reliably - * on JDK version 1.1.5 or above. Earlier Java versions have serious bugs in - * java.util.Random; only MTRandom (and not MersenneTwister nor - * java.util.Random) should be used with them. - * - *

License

- * - * Copyright (c) 2003 by Sean Luke.
- * Portions copyright (c) 1993 by Michael Lecuyer.
- * All rights reserved.
- * - *

Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - *

- *

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - @version 22 - */ - - -// Note: this class is hard-inlined in all of its methods. This makes some of -// the methods well-nigh unreadable in their complexity. In fact, the Mersenne -// Twister is fairly easy code to understand: if you're trying to get a handle -// on the code, I strongly suggest looking at MersenneTwister.java first. -// -- Sean - -public strictfp class MTRandom implements Serializable, Cloneable -{ - // Serialization - private static final long serialVersionUID = -8219700664442619525L; // locked as of Version 15 - - // Period parameters - private static final int N = 624; - private static final int M = 397; - private static final int MATRIX_A = 0x9908b0df; // private static final * constant vector a - private static final int UPPER_MASK = 0x80000000; // most significant w-r bits - private static final int LOWER_MASK = 0x7fffffff; // least significant r bits - - - // Tempering parameters - private static final int TEMPERING_MASK_B = 0x9d2c5680; - private static final int TEMPERING_MASK_C = 0xefc60000; - - private int mt[]; // the array for the state vector - private int mti; // mti==N+1 means mt[N] is not initialized - private int mag01[]; - - // a good initial seed (of int size, though stored in a long) - //private static final long GOOD_SEED = 4357; - - private double __nextNextGaussian; - private boolean __haveNextNextGaussian; - - /* We're overriding all internal data, to my knowledge, so this should be okay */ - public Object clone() - { - try - { - MTRandom f = (MTRandom)(super.clone()); - f.mt = (int[])(mt.clone()); - f.mag01 = (int[])(mag01.clone()); - return f; - } - catch (CloneNotSupportedException e) { throw new InternalError(); } // should never happen - } - - /** Returns true if the MTRandom's current internal state is equal to another MTRandom. - This is roughly the same as equals(other), except that it compares based on value but does not - guarantee the contract of immutability (obviously random number generators are immutable). - Note that this does NOT check to see if the internal gaussian storage is the same - for both. You can guarantee that the internal gaussian storage is the same (and so the - nextGaussian() methods will return the same values) by calling clearGaussian() on both - objects. */ - public boolean stateEquals(MTRandom other) - { - if (other == this) return true; - if (other == null)return false; - - if (mti != other.mti) return false; - for(int x=0;x>> 30)) + mti); - /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */ - /* In the previous versions, MSBs of the seed affect */ - /* only MSBs of the array mt[]. */ - /* 2002/01/09 modified by Makoto Matsumoto */ - // mt[mti] &= 0xffffffff; - /* for >32 bit machines */ - } - } - - - /** - * Sets the seed of the MersenneTwister using an array of integers. - * Your array must have a non-zero length. Only the first 624 integers - * in the array are used; if the array is shorter than this then - * integers are repeatedly used in a wrap-around fashion. - */ - - public void setSeed(int[] array) - { - if (array.length == 0) - throw new IllegalArgumentException("Array length must be greater than zero"); - int i, j, k; - setSeed(19650218); - i=1; j=0; - k = (N>array.length ? N : array.length); - for (; k!=0; k--) - { - mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >>> 30)) * 1664525)) + array[j] + j; /* non linear */ - // mt[i] &= 0xffffffff; /* for WORDSIZE > 32 machines */ - i++; - j++; - if (i>=N) { mt[0] = mt[N-1]; i=1; } - if (j>=array.length) j=0; - } - for (k=N-1; k!=0; k--) - { - mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >>> 30)) * 1566083941)) - i; /* non linear */ - // mt[i] &= 0xffffffff; /* for WORDSIZE > 32 machines */ - i++; - if (i>=N) - { - mt[0] = mt[N-1]; i=1; - } - } - mt[0] = 0x80000000; /* MSB is 1; assuring non-zero initial array */ - } - - - public int nextInt() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return y; - } - - - - public short nextShort() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (short)(y >>> 16); - } - - - - public char nextChar() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (char)(y >>> 16); - } - - - public boolean nextBoolean() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (boolean)((y >>> 31) != 0); - } - - - - /** This generates a coin flip with a probability probability - of returning true, else returning false. probability must - be between 0.0 and 1.0, inclusive. Not as precise a random real - event as nextBoolean(double), but twice as fast. To explicitly - use this, remember you may need to cast to float first. */ - - public boolean nextBoolean(float probability) - { - int y; - - if (probability < 0.0f || probability > 1.0f) - throw new IllegalArgumentException ("probability must be between 0.0 and 1.0 inclusive."); - if (probability==0.0f) return false; // fix half-open issues - else if (probability==1.0f) return true; // fix half-open issues - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (y >>> 8) / ((float)(1 << 24)) < probability; - } - - - /** This generates a coin flip with a probability probability - of returning true, else returning false. probability must - be between 0.0 and 1.0, inclusive. */ - - public boolean nextBoolean(double probability) - { - int y; - int z; - - if (probability < 0.0 || probability > 1.0) - throw new IllegalArgumentException ("probability must be between 0.0 and 1.0 inclusive."); - if (probability==0.0) return false; // fix half-open issues - else if (probability==1.0) return true; // fix half-open issues - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - for (; kk < N-1; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - z = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (z >>> 1) ^ mag01[z & 0x1]; - - mti = 0; - } - - z = mt[mti++]; - z ^= z >>> 11; // TEMPERING_SHIFT_U(z) - z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z) - z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z) - z ^= (z >>> 18); // TEMPERING_SHIFT_L(z) - - /* derived from nextDouble documentation in jdk 1.2 docs, see top */ - return ((((long)(y >>> 6)) << 27) + (z >>> 5)) / (double)(1L << 53) < probability; - } - - - public byte nextByte() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (byte)(y >>> 24); - } - - - public void nextBytes(byte[] bytes) - { - int y; - - for (int x=0;x= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - bytes[x] = (byte)(y >>> 24); - } - } - - - /** Returns a long drawn uniformly from 0 to n-1. Suffice it to say, - n must be greater than 0, or an IllegalArgumentException is raised. */ - - public long nextLong() - { - int y; - int z; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - for (; kk < N-1; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - z = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (z >>> 1) ^ mag01[z & 0x1]; - - mti = 0; - } - - z = mt[mti++]; - z ^= z >>> 11; // TEMPERING_SHIFT_U(z) - z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z) - z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z) - z ^= (z >>> 18); // TEMPERING_SHIFT_L(z) - - return (((long)y) << 32) + (long)z; - } - - - - /** Returns a long drawn uniformly from 0 to n-1. Suffice it to say, - n must be > 0, or an IllegalArgumentException is raised. */ - public long nextLong(long n) - { - if (n<=0) - throw new IllegalArgumentException("n must be positive, got: " + n); - - long bits, val; - do - { - int y; - int z; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - for (; kk < N-1; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - z = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (z >>> 1) ^ mag01[z & 0x1]; - - mti = 0; - } - - z = mt[mti++]; - z ^= z >>> 11; // TEMPERING_SHIFT_U(z) - z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z) - z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z) - z ^= (z >>> 18); // TEMPERING_SHIFT_L(z) - - bits = (((((long)y) << 32) + (long)z) >>> 1); - val = bits % n; - } while (bits - val + (n-1) < 0); - return val; - } - - /** Returns a random double in the half-open range from [0.0,1.0). Thus 0.0 is a valid - result but 1.0 is not. */ - public double nextDouble() - { - int y; - int z; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - for (; kk < N-1; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - z = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (z >>> 1) ^ mag01[z & 0x1]; - - mti = 0; - } - - z = mt[mti++]; - z ^= z >>> 11; // TEMPERING_SHIFT_U(z) - z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z) - z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z) - z ^= (z >>> 18); // TEMPERING_SHIFT_L(z) - - /* derived from nextDouble documentation in jdk 1.2 docs, see top */ - return ((((long)(y >>> 6)) << 27) + (z >>> 5)) / (double)(1L << 53); - } - - - - /** Returns a double in the range from 0.0 to 1.0, possibly inclusive of 0.0 and 1.0 themselves. Thus: - - - - - - - - -
ExpressionInterval
nextDouble(false, false)(0.0, 1.0)
nextDouble(true, false)[0.0, 1.0)
nextDouble(false, true)(0.0, 1.0]
nextDouble(true, true)[0.0, 1.0]
Table of intervals
- -

This version preserves all possible random values in the double range. - */ - public double nextDouble(boolean includeZero, boolean includeOne) - { - double d = 0.0; - do - { - d = nextDouble(); // grab a value, initially from half-open [0.0, 1.0) - if (includeOne && nextBoolean()) d += 1.0; // if includeOne, with 1/2 probability, push to [1.0, 2.0) - } - while ( (d > 1.0) || // everything above 1.0 is always invalid - (!includeZero && d == 0.0)); // if we're not including zero, 0.0 is invalid - return d; - } - - - /** - Clears the internal gaussian variable from the RNG. You only need to do this - in the rare case that you need to guarantee that two RNGs have identical internal - state. Otherwise, disregard this method. See stateEquals(other). - */ - public void clearGaussian() { __haveNextNextGaussian = false; } - - - public double nextGaussian() - { - if (__haveNextNextGaussian) - { - __haveNextNextGaussian = false; - return __nextNextGaussian; - } - else - { - double v1, v2, s; - do - { - int y; - int z; - int a; - int b; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - for (; kk < N-1; kk++) - { - z = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (z >>> 1) ^ mag01[z & 0x1]; - } - z = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (z >>> 1) ^ mag01[z & 0x1]; - - mti = 0; - } - - z = mt[mti++]; - z ^= z >>> 11; // TEMPERING_SHIFT_U(z) - z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z) - z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z) - z ^= (z >>> 18); // TEMPERING_SHIFT_L(z) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - a = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (a >>> 1) ^ mag01[a & 0x1]; - } - for (; kk < N-1; kk++) - { - a = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (a >>> 1) ^ mag01[a & 0x1]; - } - a = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (a >>> 1) ^ mag01[a & 0x1]; - - mti = 0; - } - - a = mt[mti++]; - a ^= a >>> 11; // TEMPERING_SHIFT_U(a) - a ^= (a << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(a) - a ^= (a << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(a) - a ^= (a >>> 18); // TEMPERING_SHIFT_L(a) - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - b = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (b >>> 1) ^ mag01[b & 0x1]; - } - for (; kk < N-1; kk++) - { - b = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (b >>> 1) ^ mag01[b & 0x1]; - } - b = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (b >>> 1) ^ mag01[b & 0x1]; - - mti = 0; - } - - b = mt[mti++]; - b ^= b >>> 11; // TEMPERING_SHIFT_U(b) - b ^= (b << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(b) - b ^= (b << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(b) - b ^= (b >>> 18); // TEMPERING_SHIFT_L(b) - - /* derived from nextDouble documentation in jdk 1.2 docs, see top */ - v1 = 2 * - (((((long)(y >>> 6)) << 27) + (z >>> 5)) / (double)(1L << 53)) - - 1; - v2 = 2 * (((((long)(a >>> 6)) << 27) + (b >>> 5)) / (double)(1L << 53)) - - 1; - s = v1 * v1 + v2 * v2; - } while (s >= 1 || s==0); - double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); - __nextNextGaussian = v2 * multiplier; - __haveNextNextGaussian = true; - return v1 * multiplier; - } - } - - - - - - /** Returns a random float in the half-open range from [0.0f,1.0f). Thus 0.0f is a valid - result but 1.0f is not. */ - public float nextFloat() - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (y >>> 8) / ((float)(1 << 24)); - } - - - /** Returns a float in the range from 0.0f to 1.0f, possibly inclusive of 0.0f and 1.0f themselves. Thus: - - - - - - - - -
ExpressionInterval
nextFloat(false, false)(0.0f, 1.0f)
nextFloat(true, false)[0.0f, 1.0f)
nextFloat(false, true)(0.0f, 1.0f]
nextFloat(true, true)[0.0f, 1.0f]
Table of intervals
- -

This version preserves all possible random values in the float range. - */ - public float nextFloat(boolean includeZero, boolean includeOne) - { - float d = 0.0f; - do - { - d = nextFloat(); // grab a value, initially from half-open [0.0f, 1.0f) - if (includeOne && nextBoolean()) d += 1.0f; // if includeOne, with 1/2 probability, push to [1.0f, 2.0f) - } - while ( (d > 1.0f) || // everything above 1.0f is always invalid - (!includeZero && d == 0.0f)); // if we're not including zero, 0.0f is invalid - return d; - } - - - - /** Returns an integer drawn uniformly from 0 to n-1. Suffice it to say, - n must be > 0, or an IllegalArgumentException is raised. */ - public int nextInt(int n) - { - if (n<=0) - throw new IllegalArgumentException("n must be positive, got: " + n); - - if ((n & -n) == n) // i.e., n is a power of 2 - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - return (int)((n * (long) (y >>> 1) ) >> 31); - } - - int bits, val; - do - { - int y; - - if (mti >= N) // generate N words at one time - { - int kk; - final int[] mt = this.mt; // locals are slightly faster - final int[] mag01 = this.mag01; // locals are slightly faster - - for (kk = 0; kk < N - M; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+M] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - for (; kk < N-1; kk++) - { - y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); - mt[kk] = mt[kk+(M-N)] ^ (y >>> 1) ^ mag01[y & 0x1]; - } - y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); - mt[N-1] = mt[M-1] ^ (y >>> 1) ^ mag01[y & 0x1]; - - mti = 0; - } - - y = mt[mti++]; - y ^= y >>> 11; // TEMPERING_SHIFT_U(y) - y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y) - y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y) - y ^= (y >>> 18); // TEMPERING_SHIFT_L(y) - - bits = (y >>> 1); - val = bits % n; - } while(bits - val + (n-1) < 0); - return val; - } - - - /** - * Tests the code. - */ - public static void main(String args[]) - { - int j; - - MTRandom r; - - // CORRECTNESS TEST - // COMPARE WITH http://www.math.keio.ac.jp/matumoto/CODES/MT2002/mt19937ar.out - - r = new MTRandom(new int[]{0x123, 0x234, 0x345, 0x456}); - System.out.println("Output of MTRandom with new (2002/1/26) seeding mechanism"); - for (j=0;j<1000;j++) - { - // first, convert the int from signed to "unsigned" - long l = (long)r.nextInt(); - if (l < 0 ) l += 4294967296L; // max int value - String s = String.valueOf(l); - while(s.length() < 10) s = " " + s; // buffer - System.out.print(s + " "); - if (j%5==4) System.out.println(); - } - - // SPEED TEST - - final long SEED = 4357; - - int xx; long ms; - System.out.println("\nTime to test grabbing 100000000 ints"); - - Random rr = new Random(SEED); - xx = 0; - ms = System.currentTimeMillis(); - for (j = 0; j < 100000000; j++) - xx += rr.nextInt(); - System.out.println("java.util.Random: " + (System.currentTimeMillis()-ms) + " Ignore this: " + xx); - - r = new MTRandom(SEED); - ms = System.currentTimeMillis(); - xx=0; - for (j = 0; j < 100000000; j++) - xx += r.nextInt(); - System.out.println("Mersenne Twister Fast: " + (System.currentTimeMillis()-ms) + " Ignore this: " + xx); - - // TEST TO COMPARE TYPE CONVERSION BETWEEN - // MTRandom.java AND MersenneTwister.java - - System.out.println("\nGrab the first 1000 booleans"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextBoolean() + " "); - if (j%8==7) System.out.println(); - } - if (!(j%8==7)) System.out.println(); - - System.out.println("\nGrab 1000 booleans of increasing probability using nextBoolean(double)"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextBoolean((double)(j/999.0)) + " "); - if (j%8==7) System.out.println(); - } - if (!(j%8==7)) System.out.println(); - - System.out.println("\nGrab 1000 booleans of increasing probability using nextBoolean(float)"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextBoolean((float)(j/999.0f)) + " "); - if (j%8==7) System.out.println(); - } - if (!(j%8==7)) System.out.println(); - - byte[] bytes = new byte[1000]; - System.out.println("\nGrab the first 1000 bytes using nextBytes"); - r = new MTRandom(SEED); - r.nextBytes(bytes); - for (j = 0; j < 1000; j++) - { - System.out.print(bytes[j] + " "); - if (j%16==15) System.out.println(); - } - if (!(j%16==15)) System.out.println(); - - byte b; - System.out.println("\nGrab the first 1000 bytes -- must be same as nextBytes"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print((b = r.nextByte()) + " "); - if (b!=bytes[j]) System.out.print("BAD "); - if (j%16==15) System.out.println(); - } - if (!(j%16==15)) System.out.println(); - - System.out.println("\nGrab the first 1000 shorts"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextShort() + " "); - if (j%8==7) System.out.println(); - } - if (!(j%8==7)) System.out.println(); - - System.out.println("\nGrab the first 1000 ints"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextInt() + " "); - if (j%4==3) System.out.println(); - } - if (!(j%4==3)) System.out.println(); - - System.out.println("\nGrab the first 1000 ints of different sizes"); - r = new MTRandom(SEED); - int max = 1; - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextInt(max) + " "); - max *= 2; - if (max <= 0) max = 1; - if (j%4==3) System.out.println(); - } - if (!(j%4==3)) System.out.println(); - - System.out.println("\nGrab the first 1000 longs"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextLong() + " "); - if (j%3==2) System.out.println(); - } - if (!(j%3==2)) System.out.println(); - - System.out.println("\nGrab the first 1000 longs of different sizes"); - r = new MTRandom(SEED); - long max2 = 1; - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextLong(max2) + " "); - max2 *= 2; - if (max2 <= 0) max2 = 1; - if (j%4==3) System.out.println(); - } - if (!(j%4==3)) System.out.println(); - - System.out.println("\nGrab the first 1000 floats"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextFloat() + " "); - if (j%4==3) System.out.println(); - } - if (!(j%4==3)) System.out.println(); - - System.out.println("\nGrab the first 1000 doubles"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextDouble() + " "); - if (j%3==2) System.out.println(); - } - if (!(j%3==2)) System.out.println(); - - System.out.println("\nGrab the first 1000 gaussian doubles"); - r = new MTRandom(SEED); - for (j = 0; j < 1000; j++) - { - System.out.print(r.nextGaussian() + " "); - if (j%3==2) System.out.println(); - } - if (!(j%3==2)) System.out.println(); - - } -}