cloud stage has more depth

This commit is contained in:
minjaesong
2023-09-06 18:01:33 +09:00
parent 7259ca616c
commit 6c97a9d5ab
13 changed files with 93 additions and 48 deletions

View File

@@ -177,6 +177,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
printdbg(this, "Demo world not found, using empty world")
}
this.world = demoWorld
// set initial time to summer
demoWorld.worldTime.addTime(WorldTime.DAY_LENGTH * 32)
@@ -213,7 +214,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
IngameRenderer.setRenderedWorld(demoWorld)
WeatherMixer.internalReset(this)
WeatherMixer.titleScreenInitWeather(this.world.weatherbox)
WeatherMixer.titleScreenInitWeather(demoWorld.weatherbox)
// load a half-gradient texture that would be used throughout the titlescreen and its sub UIs